CitiesSkylinesModding/agents-plugins

🤖 Drive your Coherent Gameface game's UI with a Claude/Codex plugin with an MCP server and skills

5Stars on the repository
18Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

coherent-gameface

02

CitiesSkylinesModding/agents-plugins

Plugin Claude Code

Drive a running Coherent Gameface UI from your coding agent (Claude Code, Codex CLI): ships the gameface-devtools-mcp server (evaluate JS, screenshot, inspect and drive the DOM, capture the console, set JS breakpoints over a direct Chrome DevTools Protocol connection), plus skills.

5 yesterday A tokens not measured original MIT

cs2-modding

03

CitiesSkylinesModding/agents-plugins

Plugin Claude Code

Teach your coding agent to write Cities: Skylines II code mods (Claude Code, Codex CLI): the game's architecture, the modding techniques and the game mechanics behind them, every claim verified against the decompiled game. Knowledge only, no MCP server.

5 yesterday A tokens not measured original MIT

unity-devtools

04

CitiesSkylinesModding/agents-plugins

Plugin Claude Code

Drive a running Unity Mono development build from your coding agent (Claude Code, Codex CLI): ships the unity-devtools-mcp server (process discovery, live type reflection, C# expression evaluation, and ECS entity/component/buffer read-write over the Mono Soft Debugger protocol, no code injection), plus skills.

5 yesterday A tokens not measured original MIT