CitiesSkylinesModding/agents-plugins

πŸ€– Drive your Coherent Gameface game's UI with a Claude/Codex plugin with an MCP server and skills

This repository also configures its own agents. See what agents-plugins tells them β†’

7Stars on the repository
19Mods indexed here, across every type
todayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

cs2-game-update

01

CitiesSkylinesModding/agents-plugins

Skill Claude CodeCodex

Sweeps this repo's Cities: Skylines II prose after a game update. Use when the game has updated, when the decompile holds a newer version than the references claim, or when a baseline line lags the installed game.

not rated 7 changed 8d ago A 52 tokens original MIT

gameface-update

02

CitiesSkylinesModding/agents-plugins

Skill Claude CodeCodex

Sweeps the coherent-gameface plugin after the reference target's Cohtml moved. Use when the target's embedded engine updated, when the decompile's cohtml.Net assembly version is newer than the gameface skills' baseline lines, or when mise skills:check-changelog reports a stale ceiling.

not rated 7 today A 67 tokens original MIT

scan-mcp-failures

03

CitiesSkylinesModding/agents-plugins

Skill Claude Code

Mines this machine's agent transcripts for failed gameface and unity MCP calls, and turns them into roadmap hits and entries.

not rated 7 changed 3d ago A 32 tokens original MIT

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