unreal-editor

unreal-editor is an MCP server for Claude Code, Codex, Cursor, Gemini CLI, OpenCode from MRCalderon3D/everything-game-dev-code. Its token cost is not measured, scanned A, original, MIT.

MCP server "unreal-editor", hosted remotely at 127.0.0.1, as configured in MRCalderon3D/everything-game-dev-code.

MCP server for Claude CodeCodexCursorGemini CLIOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add mcp/mrcalderon3d/everything-game-dev-code/unreal-editor
Clone the repo
git clone --depth 1 https://github.com/MRCalderon3D/everything-game-dev-code

Made for: Claude Code, Codex, Cursor, Gemini CLI, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unreal-editor

README.md
[![agentmods](https://agentmods.dev/badge/mcp/mrcalderon3d/everything-game-dev-code/unreal-editor.svg)](https://agentmods.dev/mcp/mrcalderon3d/everything-game-dev-code/unreal-editor)
Your own site
<a href="https://agentmods.dev/mcp/mrcalderon3d/everything-game-dev-code/unreal-editor"><img src="https://agentmods.dev/badge/mcp/mrcalderon3d/everything-game-dev-code/unreal-editor.svg" alt="Measured on agentmods" height="20"></a>
Per session not measured What this adds to a session before it is invoked.
When invoked not measured Not applicable: nothing here is loaded into a session.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Security

Grade A, and why

unreal-editor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.mcp.json · 6 lines

What it actually says

{
  "unreal-editor": {
    "type": "http",
    "url": "http://127.0.0.1:8000/mcp"
  }
}
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 6 lines scan A c459783ef04f

Subscribe to this mod's changes

unreal-editor is an MCP server published in the GitHub repository MRCalderon3D/everything-game-dev-code (80 stars, last pushed 14d ago), licensed MIT. Its token cost is not measured: an MCP server costs its tool schemas, not its config file. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.