crew

A multi-agent workflow for giving a coding task to a team of AI developers. Scout, worker, critic, and fresh-eyes agents investigate, plan, change, and verify code, with progress saved so work can resume.

In plain words
What is it for?
It is for debugging, building features, deploying changes, connecting to remote systems, and preparing air-gapped installation bundles.
Why use it?
It coordinates investigation, implementation, and independent checking for tasks that span several steps or systems.

Plugin for Claude Code

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Claude Code
/plugin marketplace add alphabravo-oss/guild
agentmods
npx agentmods add plugins/alphabravo-oss/guild/crew
Clone the repo
git clone --depth 1 https://github.com/alphabravo-oss/guild

Made for: Claude Code.

Per session not measured What this adds to a session before it is invoked.
When invoked not measured Not applicable: nothing here is loaded into a session.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Security

Grade A, and why

crew scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/crew/.claude-plugin/plugin.json · 9 lines

What it actually says

{
  "name": "crew",
  "description": "Throw an AI dev at a problem and have it own the outcome. Five Opus agents (router, scout, worker, critic, fresh-eyes) collaborate to investigate, plan, execute, and verify — SSH into systems, spin up infra, edit code, ship features, debug deploys, get airgap bundles working. Worker self-switches between investigating, planning, executing, and verifying modes. Bounded scout budget, multi-agent reflexion on stuck (N=2-3 parallel variants + judge), critic and fresh-eyes must produce evidence ledgers of commands they actually ran. One checkpoint (plan approval) for side-effecting tasks, zero for pure investigation. Plan and debrief render in chat; state files exist in .crew/runs/ for resume. /crew:goal runs the worker→critic→fresh-eyes loop unattended until critic and fresh-eyes both return pass — enforced by a Stop hook, bounded by cycle and time caps.",
  "version": "0.2.0",
  "author": {
    "name": "AlphaBravo"
  }
}
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 9 lines scan A e360885db7a5

Subscribe to this mod's changes

crew is a plugin published in the GitHub repository alphabravo-oss/guild (2 stars, last pushed 2d ago), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.