Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/IvanMurzak/ai-game-dev-pluginWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/plugins/ivanmurzak/ai-game-dev-plugin/gemini-extension)<a href="https://agentmods.dev/plugins/ivanmurzak/ai-game-dev-plugin/gemini-extension"><img src="https://agentmods.dev/badge/plugins/ivanmurzak/ai-game-dev-plugin/gemini-extension/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/plugins/ivanmurzak/ai-game-dev-plugin/gemini-extension"><img src="https://agentmods.dev/badge/plugins/ivanmurzak/ai-game-dev-plugin/gemini-extension.svg" alt="Reviewed on agentmods" width="80" height="20"></a>Grade A, and why
ai-game-dev-plugin scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"name": "ai-game-dev-plugin",
"version": "0.3.1",
"description": "Build games in Unity, Unreal and Godot with AI: create the project, install the AI Game Developer plugin, sign in to ai-game.dev, open the editor and wire its MCP tools."
}
What ships with it
7 files beside gemini-extension.json in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 6 lines scan A 7dd47cac3427
ai-game-dev-plugin is a plugin published in the GitHub repository IvanMurzak/ai-game-dev-plugin (6 stars, last pushed 3d ago), licensed Apache-2.0. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-04.
ai-game-dev-plugin compared with plugins from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| ai-game-dev-pluginIvanMurzak/ai-game-dev-plugin | Plugin | 6 | 3d ago | Apache-2.0 | A | — | Gemini CLI |
| unity-devDmitriyYukhanov/claude-plugins | Plugin | 8 | 26d ago | MIT | A | — | Claude Code |
| code-craftsmanshipwondelai/skills | Plugin | 2.6k | 4d ago | MIT | A | — | Claude Code |
| product-strategywondelai/skills | Plugin | 2.6k | 4d ago | MIT | A | — | Claude Code |
| systems-architecturewondelai/skills | Plugin | 2.6k | 4d ago | MIT | A | — | Claude Code |
| handbook-dotnetNikiforovAll/claude-code-rules | Plugin | 142 | 4d ago | Apache-2.0 | A | — | Claude Code |
| handbook-discoverNikiforovAll/claude-code-rules | Plugin | 142 | 4d ago | Apache-2.0 | A | — | Claude Code |