Plugin Claude Code
Token-efficient tooling for large Unreal C++/Unity/.NET projects: search the codebase through JetBrains Rider's index instead of grep, and analyze huge editor logs — both at 99% fewer tokens.
Claude Code plugin: force Rider's MCP symbol/reference/file index over Bash grep, with token-flood summarization. For large Unreal C++/.NET codebases.
Plugin Claude Code
Token-efficient tooling for large Unreal C++/Unity/.NET projects: search the codebase through JetBrains Rider's index instead of grep, and analyze huge editor logs — both at 99% fewer tokens.
Plugin Claude Code
Force Claude Code to use Rider's MCP symbol/reference/file index instead of Bash grep, with token-flood summarization. Faster and fewer tokens on large Unreal C++/.NET codebases. Auto-installs gamedev-log-analyzer.
Plugin Claude Code
Token-efficient game-engine & build log analysis for Claude Code (CLI-first). Parses, deduplicates, and classifies huge Unreal/Unity/Godot/MSVC-UBT-MSBuild logs — search by severity/category, roll up by callsite, diff runs, locate file:line, and extract decisive scalar fields. No IDE required.