gaming

gaming is a plugin for Claude Code from melodic-software/claude-code-plugins. Its manifest loads nothing; the 1 skill it bundles cost 192 tokens per session together, scanned A, original, MIT.

A Windows game-development add-on for managing a community DLSS 5 graphics mod across several PC game launchers. It tracks installations, snapshots, manifests, and configured runtime files.

In plain words
What is it for?
It is for applying, tracking, tuning, and removing the mod from supported PC games.
Why use it?
It provides one place to handle installation and cleanup while accounting for anti-cheat risks and the source of the required runtime file.

Plugin for Claude Code

Written for Claude Code: a Claude Code plugin manifest.

Good fit It is for applying, tracking, tuning, and removing the mod from supported PC games.

Compare 6 plugins from other repositories ↓
Install in Claude Code
/plugin marketplace add melodic-software/claude-code-plugins
/plugin install gaming
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/melodic-software/claude-code-plugins

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gaming

README.md
[![agentmods](https://agentmods.dev/badge/plugins/melodic-software/claude-code-plugins/gaming/github.svg)](https://agentmods.dev/plugins/melodic-software/claude-code-plugins/gaming)
Your own site
<a href="https://agentmods.dev/plugins/melodic-software/claude-code-plugins/gaming"><img src="https://agentmods.dev/badge/plugins/melodic-software/claude-code-plugins/gaming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gaming

Your own site · 80×15
<a href="https://agentmods.dev/plugins/melodic-software/claude-code-plugins/gaming"><img src="https://agentmods.dev/badge/plugins/melodic-software/claude-code-plugins/gaming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session not measured What this adds to a session before it is invoked.
When invoked not measured The manifest loads nothing itself; its 1 skill cost 192 tokens a session between them.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Security

Grade A, and why

gaming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/gaming/.claude-plugin/plugin.json · 39 lines

What it actually says

{
  "name": "gaming",
  "version": "0.10.6",
  "description": "Apply, track, tune, and remove the community DLSS 5 Neural Rendering mod (OptiScaler forks) in Windows PC games from Steam, Epic, EA app, Battle.net, GOG, Ubisoft Connect, and Xbox (gaming:dlss5). Anti-cheat checks refuse unless you type an at-your-own-risk acknowledgement. Snapshots allow byte-exact removal; a ledger and upstream watch track fork and driver releases. Ships no NVIDIA binary: the DLL comes from a path, an installed DLSS 5 title, or a configured source.",
  "author": {
    "name": "Melodic Software",
    "email": "[email protected]"
  },
  "license": "MIT",
  "keywords": [
    "gaming",
    "dlss",
    "dlss5",
    "nvidia",
    "optiscaler",
    "mod",
    "windows",
    "powershell",
    "skill"
  ],
  "userConfig": {
    "data_dir": {
      "type": "directory",
      "title": "Data directory",
      "description": "Directory holding the ledger, per-game snapshots and manifests, provisioned fork builds, and the runtime DLL. Unset uses Documents\\Gaming\\dlss5 under your user profile; it survives plugin uninstall. Changing it after applying the mod to a game means moving the old directory's contents."
    },
    "runtime_dll": {
      "type": "file",
      "title": "DLSS 5 runtime DLL",
      "description": "Path to your own legitimately obtained nvngx_dlssnr.dll. Leave unset to use runtime\\nvngx_dlssnr.dll under the data directory, which setup fills from an installed DLSS 5 title or from the runtime source. The plugin names no source for this file."
    },
    "runtime_source": {
      "type": "string",
      "title": "DLSS 5 runtime source",
      "description": "Optional local or UNC path, or plain https:// URL, to a copy of nvngx_dlssnr.dll that you control. Stored in plain text in settings.json, so it must not carry a credential: a URL with a query string is refused. Every copy is hash- or signature-checked before use."
    }
  }
}
Contents

What it installs

The manifest is a name and a version. 1 skill travel with it, and installing the plugin installs all of them — 192 tokens a session between them. Each is measured on its own page, and each can be installed alone.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed 9f922483dda0
  2. 8d ago Changed b85637a0e86f
  3. 11d ago Changed 970361bf785e
  4. 12d ago Changed · -1 lines 61e023513fa0
  5. 13d ago Changed bcb20e7fa210
  6. 14d ago Changed 7d03ce1008c9
  7. 16d ago Changed f5e9bb07006c
  8. 17d ago Changed 9d33a772183c
  9. 18d ago Changed 03f087cda7e4
  10. 21d ago First seen · 40 lines scan A bc7353a0f93a

Subscribe to this mod's changes

gaming is a plugin published in the GitHub repository melodic-software/claude-code-plugins (25 stars, last pushed today), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-24.