rondorkerin/gamestack

The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored development (engine-agnostic; Godot).

25Stars on the repository
29Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

gamestack

01

rondorkerin/gamestack

Plugin Claude Code

Plugin marketplace listing 5 plugins: gamestack, godot, unreal, unity-jahro, bmad-game-dev-studio.

25 2mo ago A tokens not measured original MIT

gamestack

02

rondorkerin/gamestack

Plugin Claude Code

The engine-agnostic foundation of the gamestack framework — the design/discipline brain, organized into four tiers: universal craft (game-design fundamentals, game feel & juice, level design, onboarding, UI/UX, difficulty & balancing, pacing, art direction), technical craft (3D graphics & rendering, shaders & VFX…

25 2mo ago A tokens not measured original MIT