game development plugins

35 tagged game development, measured the same way as everything else here.

wavedash

25

wvdsh/ai

Plugin Claude Code

Official Wavedash plugins and skills for AI coding agents.

2 17d ago A tokens not measured original MIT

wavedash

26

wvdsh/ai

Plugin Claude Code

Wavedash plugin for Claude Code to help build browser games, integrate the Wavedash SDK, and prepare builds for upload and publishing.

2 17d ago A tokens not measured original MIT

game-build-team

29

Varalix-Digitech-Solutions/game-build-team-skill

Plugin Claude Code

Build Godot 4 / GDScript game features with a team of AI agents — a dynamic, resumable Workflow pipeline with two unskippable gates (a rapid headless test gate and an 'is it fun' gate) that refuses to call a feature done until it's verified, capped by the Manager's thorough on-device final pass.

2 2mo ago A tokens not measured

godot-superpowers

31

Simone-Tarantino/godot-superpowers

Plugin Claude Code

Full-spectrum Godot 4.x game development toolkit for Claude Code: skills, subagents, hooks, and MCP integration covering scaffolding, components, state machines, save systems, collision layers, GUT tests, shaders, audio, export pipelines, and genre packs (platformer, top-down, 3D action, turn-based).

2 3mo ago A tokens not measured original MIT

MUDdown/MUDdown

Plugin Claude Code

Authoring workflow for MUDdown game content: rooms, items, NPCs, and the MUDdown markup format. Bundles the room-creation, item-creation, npc-creation, and muddown-format skills so third-party MUDdown servers can install the authoring workflow without forking the reference repo.

2 27d ago A tokens not measured original MIT

muddown-operator

33

MUDdown/MUDdown

Plugin Claude Code

Operator workflow for MUDdown servers: telnet bridge OSC 8 hyperlinks, Discord-as-client bridge, and OAuth/OIDC identity providers. Bundles the osc8-bridge, discord-bridge, and oauth-provider skills for ops-focused contributors running a MUDdown server.

2 27d ago A tokens not measured original MIT

game-qa

34

Bulugulu/game-qa

Plugin Claude Code

Browser-game QA as a PM-driven loop — feature owner → enumerator → QA Lead → engineers + reviewers in parallel — framed as player journeys.

1 3mo ago A tokens not measured original MIT

game-qa

35

Bulugulu/game-qa

Plugin Claude Code

Verify browser-based game features through a PM-driven QA loop. Ships a project-agnostic runner + adapter skeleton + journey schema so projects onboard by copy-and-adapt, not natural-language reconstruction. Six skills covering request → plan → execute → review → rollup, plus the bootstrap that drops the framework…

1 3mo ago A tokens not measured original MIT