Blender add-on to design, simulate, align & render optical setups — live beam tracing, kinematic-mount auto-alignment, polarization (Jones/Stokes), interference fringes, Gaussian beams, wavelength optics, and a real-vendor component library. Driveable from the UI or a headless optics_api (AI/MCP-friendly).
Latest release v0.31.0 — v0.31.0 — Gratings disperse by their grooves, cylindrical lenses, a spectrum detector · 20 Sept 2026
7 files for Claude Code, Codex and OpenCode: optics-align, optics-build, optics-correct, optics-inspect and 3 more — 1,085 tokens loaded in every session.
AGENTS.md A 1,085 tok .claude/skills/optics-align/SKILL.md A 81 tok .claude/skills/optics-build/SKILL.md A 87 tok .claude/skills/optics-correct/SKILL.md A 97 tok .claude/skills/optics-inspect/SKILL.md A 103 tok .claude/skills/optics-scope/SKILL.md A 137 tok .claude/skills/optics-sensor-render/SKILL.md A 102 tok These files are emircbngl/blender-optics-simulator's own configuration — they tell Claude Code, Codex and OpenCode how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.