Blender add-on to design, simulate, align & render optical setups — live beam tracing, kinematic-mount auto-alignment, polarization (Jones/Stokes), interference fringes, Gaussian beams, wavelength optics, and a real-vendor component library. Driveable from the UI or a headless optics_api (AI/MCP-friendly).
These files are emircbngl/blender-optics-simulator's own configuration. They tell Claude Code, Codex and OpenCode how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.
AGENTS.md A 951 tok .claude/skills/optics-align/SKILL.md A 81 tok .claude/skills/optics-build/SKILL.md A 87 tok .claude/skills/optics-correct/SKILL.md A 97 tok .claude/skills/optics-inspect/SKILL.md A 103 tok .claude/skills/optics-scope/SKILL.md A 137 tok .claude/skills/optics-sensor-render/SKILL.md A 102 tok