blender-optics-simulator: Skill for Claude Code

.claude/skills/optics-build/SKILL.md

optics-build is a skill for Claude Code from emircbngl/blender-optics-simulator. It costs 87 tokens per session (683 once invoked), scanned A, original, GPL-3.0.

A builder for optical benches in the Blender Optics Simulator, where an optical bench is an arranged system of components that guides and measures light.

In plain words
What is it for?
Use it to create or extend benches, add lenses, mirrors or beamsplitters, configure mounts and parameters, and verify the resulting setup.
Why use it?
It turns the setup of a simulated optical experiment into a repeatable process, including component placement and parameter checks.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is emircbngl/blender-optics-simulator's own configuration. It tells Claude Code how to work on blender-optics-simulator itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything blender-optics-simulator configures →

Reuse

Borrowing it

Nothing to install: this file belongs to emircbngl/blender-optics-simulator. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/emircbngl/blender-optics-simulator/main/.claude/skills/optics-build/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/emircbngl/blender-optics-simulator

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for optics-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/emircbngl/blender-optics-simulator/optics-build/github.svg)](https://agentmods.dev/skills/emircbngl/blender-optics-simulator/optics-build)
Your own site
<a href="https://agentmods.dev/skills/emircbngl/blender-optics-simulator/optics-build"><img src="https://agentmods.dev/badge/skills/emircbngl/blender-optics-simulator/optics-build/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for optics-build

Your own site · 80×15
<a href="https://agentmods.dev/skills/emircbngl/blender-optics-simulator/optics-build"><img src="https://agentmods.dev/badge/skills/emircbngl/blender-optics-simulator/optics-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 87 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 683 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00087 $0.00683
Opus 5 $0.00044 $0.00342
Sonnet 5 $0.00017 $0.00137
Haiku 4.5 $0.00009 $0.00068

Measured 10d ago against content hash 67b83189d7db, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

optics-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/optics-build/SKILL.md · 41 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 41 lines · 87 tokens per session scan A 67b83189d7db

Subscribe to this mod's changes

optics-build is a skill published in the GitHub repository emircbngl/blender-optics-simulator (20 stars, last pushed 20d ago), licensed GPL-3.0. It adds 87 tokens to every session and 683 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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