JosephOIbrahim/UnrealEngine_Bridge

Claude Code inside Unreal - the MCP layer Epic doesn't ship: real editor Python, viewport perception + scene diffing, one-command lighting moods, normal-aware spatial reasoning, and a lossless UE<->X3D round-trip harness. Honesty enforced by tests; coexists with Epic's Unreal MCP (UE 5.8). 58 tools, MIT.

Latest release v0.4.0 — v0.4.0 - ue_x3d_* : the harness on the wire · 8 Jul 2026

1 file for Claude Code: UnrealEngine_Bridge CLAUDE.md — 1,738 tokens loaded in every session.

2Stars on the repository
1Files it configures its agents with
1,738Tokens loaded in every session
1Agent configured

Instructions

These files are JosephOIbrahim/UnrealEngine_Bridge's own configuration — they tell Claude Code how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.