haolange/InfinityRenderPipeline
Cursor rule Cursor
After code changes, foreground Unity, refresh, then iterate from Editor.log and a captured frame with first-principles fixes.
271 15d ago A 380 tokens
original MPL-2.0
Graphics Research for Unity Scriptable Render Pipeline.
haolange/InfinityRenderPipeline
Cursor rule Cursor
After code changes, foreground Unity, refresh, then iterate from Editor.log and a captured frame with first-principles fixes.