Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/holycube/game-narrative-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/rules/holycube/game-narrative-mcp/narrative-writing)<a href="https://agentmods.dev/rules/holycube/game-narrative-mcp/narrative-writing"><img src="https://agentmods.dev/badge/rules/holycube/game-narrative-mcp/narrative-writing/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/rules/holycube/game-narrative-mcp/narrative-writing"><img src="https://agentmods.dev/badge/rules/holycube/game-narrative-mcp/narrative-writing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00273 | $0.00273 |
| Opus 5.5 | $0.00109 | $0.00109 |
| Sonnet 5.5 | $0.00055 | $0.00055 |
| Haiku 4.5 | $0.00027 | $0.00027 |
Grade A, and why
narrative-writing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
叙事写作规则
本工作区叙事项目 ID:{{PROJECT_ID}}(若省略则由 MCP 自动发现)。
写作前(必须)
- 调用 MCP tool
get_writing_bootstrap(可不传 project_id) - 读取返回的
must_read_resources:narrative://{id}/content_rulesnarrative://{id}/writing_contextnarrative://{id}/canon
写作中
- 只修改用户指定的事件 ID 或场景,不擅自新建结构(除非用户明确要求)
- 遵守 content_bible 的基调、禁用词、角色 voice
- 先结构后 prose:大段剧情先确认 beat / thread / scene
写作后
- 对修改过正文的事件调用
check_scene_against_rules - 结构或批量修改后调用
validate_project
多项目
若 get_writing_bootstrap 返回 ambiguous_project,先 discover_projects 再 set_active_project。
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 33 lines · 273 tokens per session scan A 74d5c693cf5b
narrative-writing is a cursor rule published in the GitHub repository holycube/game-narrative-mcp (0 stars, last pushed 3mo ago), licensed MIT. It adds 273 tokens to every session, about $0.0011 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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