Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/ItamarZand88/awesome-agent-conventionsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/rules/itamarzand88/awesome-agent-conventions/blender-python-addon)<a href="https://agentmods.dev/rules/itamarzand88/awesome-agent-conventions/blender-python-addon"><img src="https://agentmods.dev/badge/rules/itamarzand88/awesome-agent-conventions/blender-python-addon/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/rules/itamarzand88/awesome-agent-conventions/blender-python-addon"><img src="https://agentmods.dev/badge/rules/itamarzand88/awesome-agent-conventions/blender-python-addon.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00560 | $0.00560 |
| Opus 5.5 | $0.00224 | $0.00224 |
| Sonnet 5.5 | $0.00112 | $0.00112 |
| Haiku 4.5 | $0.00056 | $0.00056 |
Grade A, and why
blender-python-addon scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
92% identical to blender-python-addon — 1 line differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.
description: Blender Python add-on rules for operators, panels, properties, registration, testing, and API-safe scripting globs: ["**/*.py", "blender_manifest.toml", "init.py"] alwaysApply: false
Blender Python Add-on Rules
Add-on Structure
- Keep add-on entry points in
__init__.pywith clearregister()andunregister()functions. - Group operators, panels, properties, preferences, and utilities into separate modules for non-trivial add-ons.
- Use
bl_infoorblender_manifest.tomlaccording to the Blender version and packaging target. - Keep UI labels concise and user-facing text translatable where appropriate.
API Usage
- Use
bpy.types.Operatorfor actions,bpy.types.Panelfor UI, andbpy.types.PropertyGroupfor grouped settings. - Define
bl_idname,bl_label, andbl_optionsexplicitly. - Validate context in
poll()before enabling operators. - Use
invoke()for interactive setup andexecute()for the actual operation. - Return
{'FINISHED'}or{'CANCELLED'}consistently. - Use dependency graph updates and evaluated objects when reading final scene state.
Data and Properties
- Register custom properties through
PropertyGroupclasses instead of loose global state. - Store add-on preferences in
AddonPreferences. - Use
PointerProperty,CollectionProperty, and typed properties with names and descriptions. - Clean up custom properties and handlers during
unregister().
Safety and Performance
- Do not run destructive scene operations without explicit user action.
- Avoid blocking UI work in modal operators; use timers or modal state machines for long operations.
- Batch mesh changes and use
bmeshwhen editing mesh data programmatically. - Avoid repeatedly scanning large scenes in draw methods.
- Keep file paths configurable and use Blender path utilities.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 54 lines · 560 tokens per session scan A aa35209550fa
blender-python-addon is a cursor rule published in the GitHub repository ItamarZand88/awesome-agent-conventions (34 stars, last pushed 2mo ago), licensed MIT. It adds 560 tokens to every session, about $0.0022 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 92% identical to blender-python-addon, differing in 1 line, and is treated as a copy.
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