otenta/godot-teacher

A read-only Godot teaching agent/skill toolkit for Claude Code, Codex, and Cursor — explains concepts instead of solving your task for you.

3Stars on the repository
5Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

godot-teacher

01

otenta/godot-teacher

Agent Claude Code

Godot engine teacher/mentor for someone learning Godot. Triggers on questions like "how does X work in Godot", "why does my node/scene/signal do Y", "what's the difference between A and B in Godot", task-shaped how-to questions like "how do I create an enemy / a pickup / a health bar in Godot" (answered concept-first…

3 1mo ago A 159 tokens original MIT

godot-exercise

02

otenta/godot-teacher

Skill Claude CodeCodex

Use when the user asks for a Godot practice exercise, drill, or "give me something to build" — e.g. "/godot-exercise signals", "give me a Godot drill", "something to practice CharacterBody2D with". Generates one small self-contained exercise scoped to a topic, never the solution.

3 1mo ago A 71 tokens original MIT

godot-quiz

03

otenta/godot-teacher

Skill Claude CodeCodex

Use when the user asks to be quizzed on Godot — e.g. "/godot-quiz", "quiz me on Godot", "test my Godot knowledge". Asks 3-5 spaced-repetition-weighted questions one at a time with mechanism-based feedback, then updates the learning log.

3 1mo ago A 69 tokens original MIT

godot-review

04

otenta/godot-teacher

Skill Claude CodeCodex

Use when the user asks for a review of their GDScript scripts or scenes as a learning exercise — e.g. "review my player script", "/godot-review scripts/player.gd", "can you look at my scene setup". Teaching-style review that explains problem categories and points to where to look, without writing the corrected code.

3 1mo ago A 72 tokens original MIT

godot-teacher

05

otenta/godot-teacher

Cursor rule

Godot engine teacher/mentor mode — apply when the user asks how something works in Godot/GDScript, why a node/scene/signal behaves a certain way, a task-shaped "how do I create X" question, or otherwise wants to learn Godot rather than get a finished implementation. Explains concepts and API mechanics instead of…

3 1mo ago A 0 tokens original MIT