character-location-prop-bible

character-location-prop-bible is a skill for Claude Code, Codex from 0xhughs/director-skills. It costs 37 tokens per session (673 once invoked), scanned A, original, MIT.

A continuity record for characters, locations, props, costumes, colors, style rules, and reference images. It separates details that should stay fixed from story changes such as emotion, weather, damage, or wardrobe.

In plain words
What is it for?
Use it to track character appearance, location layout, prop condition, clothing, palettes, reference assets, and continuity across a shot list or image-generation project.
Why use it?
It helps prevent visual details from drifting between images, shots, scenes, or different generation tools. This is useful when a project must remain recognizable over time.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to track character appearance, location layout, prop condition, clothing, palettes, reference assets, and continuity across a shot list or image-generation project.

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Install with agentmods
npx agentmods add skills/0xhughs/director-skills/character-location-prop-bible
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 0xhughs/director-skills --skill character-location-prop-bible
Clone the repo
git clone --depth 1 https://github.com/0xhughs/director-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for character-location-prop-bible

README.md
[![agentmods](https://agentmods.dev/badge/skills/0xhughs/director-skills/character-location-prop-bible/github.svg)](https://agentmods.dev/skills/0xhughs/director-skills/character-location-prop-bible)
Your own site
<a href="https://agentmods.dev/skills/0xhughs/director-skills/character-location-prop-bible"><img src="https://agentmods.dev/badge/skills/0xhughs/director-skills/character-location-prop-bible/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for character-location-prop-bible

Your own site · 80×15
<a href="https://agentmods.dev/skills/0xhughs/director-skills/character-location-prop-bible"><img src="https://agentmods.dev/badge/skills/0xhughs/director-skills/character-location-prop-bible.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 673 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00673
Opus 5 $0.00018 $0.00336
Sonnet 5 $0.00007 $0.00135
Haiku 4.5 $0.00004 $0.00067

Measured 12d ago against content hash 3aa7722fc494, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

character-location-prop-bible scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/character-location-prop-bible/SKILL.md · 82 lines

How it starts

The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.

character-location-prop-bible

When to use

  • The user needs consistency across images, shots, scenes, or models.
  • The user asks for a character bible, location bible, prop list, wardrobe continuity, style bible, or continuity checklist.
  • The project is moving from idea/script into repeatable image/video generation.

When not to use

  • The user only wants one disposable prompt with no continuity need.
  • The task is pure model parameter research.
  • The user asks for story structure without visual asset continuity.

Required inputs

  • Project title or scene
  • Existing descriptions or outputs
  • Characters/locations/props/costumes to track
  • Target visual style

Optional inputs

  • Reference images
  • Shot list
  • Model-specific requirements
  • Palette or genre anchors
  • Version history

Workflow

  1. Create stable IDs for characters, locations, props, costumes, and style rules.
  2. Record immutable anchors: identity, silhouette, proportions, palette, materials, prop condition, location geography, and lighting baseline.
  3. Separate mutable state: emotion, wardrobe changes, damage, weather, time of day, prop position, and story-state changes.
  4. Create golden-image reference prompt entries for clean sheets before dramatic variants.
  5. After each generated output or script change, update only the changed fields and preserve a changelog note.
  6. Prepare a continuity packet for prompting: minimal anchors for each shot plus exclusions for drift-prone details.

Decision logic

  • If a detail must never change, place it in immutable anchors.
  • If a detail changes by scene, place it in state timeline.
  • If two sources conflict, prefer the latest user-approved bible entry and log the conflict.
  • If model transfer causes drift, route to model-adaptation and use reference-image workflows where supported.

Output formats

  • Character profile
  • Location profile
  • Prop profile
  • Costume profile
  • Visual style bible
  • Continuity checklist
  • Reference asset index
  • Golden image plan
  • State timeline

Read the full file on GitHub · 82 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 82 lines · 37 tokens per session scan A 3aa7722fc494

Subscribe to this mod's changes

character-location-prop-bible is a skill published in the GitHub repository 0xhughs/director-skills (8 stars, last pushed 3mo ago), licensed MIT. It adds 37 tokens to every session and 673 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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