screenplay-and-scene-writing

screenplay-and-scene-writing is a skill for Claude Code, Codex from 0xhughs/director-skills. It costs 36 tokens per session (711 once invoked), scanned A, original, MIT.

A writing skill for screenplays and individual film scenes. It covers dialogue, visible action, story beats, emotional changes, and pacing in screenplay format.

In plain words
What is it for?
Use it to write or edit screenplay pages, dialogue, scene beats, short-film excerpts, and Fountain-formatted scripts.
Why use it?
It helps turn a film idea or outline into playable scenes with clear character goals and conflict. It can also revise existing scenes for tension, clarity, or subtext.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to write or edit screenplay pages, dialogue, scene beats, short-film excerpts, and Fountain-formatted scripts.

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Install with agentmods
npx agentmods add skills/0xhughs/director-skills/screenplay-and-scene-writing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 0xhughs/director-skills --skill screenplay-and-scene-writing
Clone the repo
git clone --depth 1 https://github.com/0xhughs/director-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for screenplay-and-scene-writing

README.md
[![agentmods](https://agentmods.dev/badge/skills/0xhughs/director-skills/screenplay-and-scene-writing/github.svg)](https://agentmods.dev/skills/0xhughs/director-skills/screenplay-and-scene-writing)
Your own site
<a href="https://agentmods.dev/skills/0xhughs/director-skills/screenplay-and-scene-writing"><img src="https://agentmods.dev/badge/skills/0xhughs/director-skills/screenplay-and-scene-writing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for screenplay-and-scene-writing

Your own site · 80×15
<a href="https://agentmods.dev/skills/0xhughs/director-skills/screenplay-and-scene-writing"><img src="https://agentmods.dev/badge/skills/0xhughs/director-skills/screenplay-and-scene-writing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 711 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00711
Opus 5 $0.00018 $0.00356
Sonnet 5 $0.00007 $0.00142
Haiku 4.5 $0.00004 $0.00071

Measured 12d ago against content hash 0004c3cd66ba, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

screenplay-and-scene-writing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/screenplay-and-scene-writing/SKILL.md · 82 lines

How it starts

The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.

screenplay-and-scene-writing

When to use

  • The user asks for screenplay pages, scene writing, dialogue, beats, pacing, emotional turns, or visual storytelling.
  • The user provides a treatment, outline, scene purpose, or character conflict and wants it dramatized.
  • The task is to revise a scene for clarity, subtext, tension, or cinematic action.

When not to use

  • The user only needs shot list extraction from already final pages.
  • The user asks for image/video model parameters.
  • The user wants a full prose-fiction workflow rather than screenplay or scene design; route early concept work to short-film-development.

Required inputs

  • Scene purpose
  • Characters present
  • Location and time
  • Before/after story state
  • Desired tone or genre

Optional inputs

  • Dialogue constraints
  • Runtime/page target
  • Visual bible anchors
  • Specific format requirements, including Fountain

Workflow

  1. Define the scene transaction: who wants what, who resists, what changes.
  2. List beats as playable actions, not explanations.
  3. Choose the dominant point of view and what the audience knows at the start.
  4. Write action lines as visible and audible behavior with concise sensory detail.
  5. Write dialogue with subtext: characters pursue tactics, avoid saying the theme directly, and reveal pressure through choices.
  6. If the user needs importable screenplay text, output strict Fountain markup and keep camera/production notes outside the scene.
  7. Add an emotional turn and a final image or button that changes momentum.
  8. Revise for compression: remove repeated beats, expository greetings, and internal states that cannot be filmed.

Decision logic

  • If dialogue carries exposition, convert part of it to behavior, prop use, interruption, or silence.
  • If a beat cannot be shot, rewrite it as a visible action or sound.
  • If the scene has no reversal, add discovery, choice, escalation, or cost.
  • If prompts are a downstream goal, tag key visual anchors after the scene.

Read the full file on GitHub · 82 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 82 lines · 36 tokens per session scan A 0004c3cd66ba

Subscribe to this mod's changes

screenplay-and-scene-writing is a skill published in the GitHub repository 0xhughs/director-skills (8 stars, last pushed 3mo ago), licensed MIT. It adds 36 tokens to every session and 711 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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