short-film-development

short-film-development is a skill for Claude Code, Codex from 0xhughs/director-skills. It costs 44 tokens per session (815 once invoked), scanned A, original, MIT.

A method for developing a short story or short film from an early idea into a structured creative plan for production.

In plain words
What is it for?
It helps create loglines, themes, characters, story structures, treatments, scene lists, prose plans, and preparation for scripts, shot lists, or image and video prompts.
Why use it?
It turns a vague premise, character, image, or mood into a story with a clear conflict, direction, and revision path.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps create loglines, themes, characters, story structures, treatments, scene lists, prose plans, and preparation for scripts, shot lists, or image and video prompts.

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Install with agentmods
npx agentmods add skills/0xhughs/director-skills/short-film-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 0xhughs/director-skills --skill short-film-development
Clone the repo
git clone --depth 1 https://github.com/0xhughs/director-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for short-film-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/0xhughs/director-skills/short-film-development/github.svg)](https://agentmods.dev/skills/0xhughs/director-skills/short-film-development)
Your own site
<a href="https://agentmods.dev/skills/0xhughs/director-skills/short-film-development"><img src="https://agentmods.dev/badge/skills/0xhughs/director-skills/short-film-development/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for short-film-development

Your own site · 80×15
<a href="https://agentmods.dev/skills/0xhughs/director-skills/short-film-development"><img src="https://agentmods.dev/badge/skills/0xhughs/director-skills/short-film-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 815 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00815
Opus 5 $0.00022 $0.00407
Sonnet 5 $0.00009 $0.00163
Haiku 4.5 $0.00004 $0.00081

Measured 12d ago against content hash 7092c4c43c28, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

short-film-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/short-film-development/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

short-film-development

When to use

  • A user has a raw idea, image, premise, theme, genre, character, or mood and wants a short-film concept.
  • The user asks for loglines, treatments, outlines, short-story plans, character conflict, theme, acts, or a revision plan.
  • The next downstream task is screenplay, shot list, visual bible, image prompts, or video prompts.

When not to use

  • The user already has locked script pages and only needs shot extraction.
  • The task is only model-specific prompt translation.
  • The user wants legal clearance, financing, casting, or production scheduling.

Required inputs

  • Raw idea or constraint
  • Target length or runtime range
  • Genre/tone/audience if known
  • Any required characters, locations, or production limits

Optional inputs

  • Reference films or style anchors
  • Theme or emotional promise
  • Available AI models or output format
  • Continuity bible entries

Workflow

  1. Clarify the creative intent layer: story engine, theme, protagonist desire, emotional wound, obstacle, stakes, point of view if prose, and audience experience.
  2. Generate 3 to 5 divergent concept routes when the idea is early; select or recommend one based on specificity, feasibility, and cinematic promise.
  3. Write a logline with protagonist, goal, obstacle, stakes, and irony or pressure.
  4. Expand into premise, theme statement, character engine, central conflict, world rules, and ending direction.
  5. Choose a compact structure: unity-of-effect short story, Fichtean crisis curve, single turning point, three-beat micro-arc, circular reveal, escalation spiral, or procedural countdown.
  6. Create a scene list where every scene has dramatic purpose, visual purpose, emotional turn, and continuity needs.
  7. Produce a revision plan that strengthens causality, compresses exposition, and removes unfilmable abstraction.

Decision logic

  • If the idea is vague, run idea intake before writing.
  • If the concept is visually strong but narratively thin, build the character want/need conflict first.
  • If runtime is under 3 minutes, prefer one location, one core conflict, and one major turn.
  • If the user wants prompts soon, preserve image/video-ready visual anchors in every scene.

Read the full file on GitHub · 84 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 84 lines · 44 tokens per session scan A 7092c4c43c28

Subscribe to this mod's changes

short-film-development is a skill published in the GitHub repository 0xhughs/director-skills (8 stars, last pushed 3mo ago), licensed MIT. It adds 44 tokens to every session and 815 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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