seedance-style

seedance-style is a skill for Claude Code from 1370998960-del/https-github.com-Emily2040-seedance-2.0. It costs 44 tokens per session (1,016 once invoked), scanned A, a copy of seedance-style, MIT.

A guide for describing visual styles using concrete traits such as medium, texture, colors, lighting, composition, and motion instead of relying on named studios, franchises, or artists.

In plain words
What is it for?
Use it to define or adapt the look of images, animations, renders, and other visual work, including safer alternatives to studio or franchise references.
Why use it?
It helps turn a vague reference into an original art direction while avoiding style requests tied to someone else's recognizable work. The result is a description that artists or image tools can act on.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: built for openclaw.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-style
Any agent
npx skills add 1370998960-del/https-github.com-Emily2040-seedance-2.0 --skill seedance-style
Clone the repo
git clone --depth 1 https://github.com/1370998960-del/https-github.com-Emily2040-seedance-2.0

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for seedance-style

README.md
[![agentmods](https://agentmods.dev/badge/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-style.svg)](https://agentmods.dev/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-style)
Your own site
<a href="https://agentmods.dev/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-style"><img src="https://agentmods.dev/badge/skills/1370998960-del/https-github.com-emily2040-seedance-2.0/seedance-style.svg" alt="Measured on agentmods" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,016 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.01016
Opus 5 $0.00022 $0.00508
Sonnet 5 $0.00009 $0.00203
Haiku 4.5 $0.00004 $0.00102

Measured 6d ago against content hash 094113ad2040, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

seedance-style scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to seedance-style — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/seedance-style/SKILL.md · 73 lines

How it starts

The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.

seedance-style

Translate style requests into production descriptors. Style should describe medium, texture, palette, lens or render behavior, period cues, and composition. Do not rely on studio, franchise, artist, or living-creator names when a safer descriptive style can preserve the user's intent.

Intent

Users point at art they love and ask to stand near it. The soul of this skill is honoring the love while refusing the theft: find what the love is made of - light, texture, rhythm, era - and rebuild it as something the user owns. They should feel their taste was understood, not corrected.

Style Safety Rule

Do not use studio, franchise, artist, or living-creator names as style anchors unless the user has a clearly authorized workflow. Preserve the intended visual function by describing medium, texture, palette, lighting, composition, era, line quality, and motion rhythm.

User intent Safe production descriptor
Cozy hand-drawn fantasy hand-painted 2D animation, soft watercolor backgrounds, rounded character silhouettes, warm pastel palette, gentle parallax
Sharp cyberpunk action neon noir city, wet pavement reflections, high-contrast magenta and cyan light, fast lateral tracking, angular silhouettes
Premium product realism clean commercial realism, controlled reflections, shallow depth of field, neutral background, polished material detail
Retro documentary 1970s documentary texture, muted film grain, practical daylight, handheld observational framing
Children's animation soft clay-like characters, simple expressive faces, bright primary palette, bouncy squash-and-stretch motion

Layered Style Method

Separate style into layers instead of one broad label: medium (live action, stop-motion, 2D, 3D, miniature), surface (paper grain, clay, brushed metal, glass, fabric), palette (pastel, monochrome, sodium orange), camera/render (macro, shallow focus, orthographic, handheld), and motion rhythm (gentle, staccato, elastic, realistic weight).

Read the full file on GitHub · 73 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 73 lines · 44 tokens per session scan A 094113ad2040

Subscribe to this mod's changes

seedance-style is a skill published in the GitHub repository 1370998960-del/https-github.com-Emily2040-seedance-2.0 (235 stars, last pushed 2mo ago), licensed MIT. It adds 44 tokens to every session and 1,016 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 92% identical to seedance-style, differing in 8 lines, and is treated as a copy.

Related

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seedance-style

This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.

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This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.

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Builds a Midjourney prompt that precisely captures a defined visual style or artistic reference — translating a style description, reference image context, or artistic period into the specific prompt language Midjourney responds to.

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Write user-facing comments, plans, and documents in ASD-STE100 Simplified Technical English — short, unambiguous sentences with approved words and one meaning each — so readers understand them the first time.

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seedance-interview

This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.

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seedance-sequence

This skill should be used when a Seedance 2.0 request is a long story, connected set of clips, multi-generation scene, campaign sequence, dense storyboard, continuation-ready plan, or any idea that must be divided into stateful clips.

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