seedance-style

seedance-style is a skill for Claude Code from Emily2040/seedance-2.0. It costs 44 tokens per session (1,094 once invoked), scanned A, original, MIT.

A Seedance 2.0 video-generation guide for describing visual style through concrete production details such as texture, colour, lighting, composition, and rendering.

In plain words
What is it for?
Use it to define art direction, period appearance, realism, animation style, materials, colour palettes, and safer alternatives to named references.
Why use it?
It turns vague style requests or references to protected creators and franchises into descriptive instructions that preserve the intended feel.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: built for openclaw.

Good fit Use it to define art direction, period appearance, realism, animation style, materials, colour palettes, and safer alternatives to named references.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/emily2040/seedance-2.0/seedance-style
About the project

seedance-2.0 is an agent-driven production pipeline for creating AI films from text, images, videos, and references, including audio and platform-specific workflows. Filmmakers and creators use it to plan scenes and generate coherent prompts for Seedance-related tools, while the catalogue contains skills from that workflow.

Emily2040/seedance-2.0 · 7,279 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Emily2040/seedance-2.0 --skill seedance-style
Clone the repo
git clone --depth 1 https://github.com/Emily2040/seedance-2.0

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for seedance-style

README.md
[![agentmods](https://agentmods.dev/badge/skills/emily2040/seedance-2.0/seedance-style/github.svg)](https://agentmods.dev/skills/emily2040/seedance-2.0/seedance-style)
Your own site
<a href="https://agentmods.dev/skills/emily2040/seedance-2.0/seedance-style"><img src="https://agentmods.dev/badge/skills/emily2040/seedance-2.0/seedance-style/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for seedance-style

Your own site · 80×15
<a href="https://agentmods.dev/skills/emily2040/seedance-2.0/seedance-style"><img src="https://agentmods.dev/badge/skills/emily2040/seedance-2.0/seedance-style.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,094 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.01094
Opus 5 $0.00022 $0.00547
Sonnet 5 $0.00009 $0.00219
Haiku 4.5 $0.00004 $0.00109

Measured 12d ago against content hash da9ca0c07552, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

seedance-style scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

skills/seedance-style/SKILL.md · 75 lines

How it starts

The opening of the file, as written. The whole thing — 75 lines — stays where its author put it; the contents beside it link to each section on GitHub.

seedance-style

Before producing prompt text, a prompt-ready block, a rewrite, an example, or a compiled clip, load the Director's Read, classify the brief, and complete its canonical narrative or non-narrative record. Translate that record into visible or audible carriers and keep its internal labels out of final generation prose.

Translate style requests into production descriptors. Style should describe medium, texture, palette, lens or render behavior, period cues, and composition. Do not rely on studio, franchise, artist, or living-creator names when a safer descriptive style can preserve the user's intent.

Intent

Users point at art they love and ask to stand near it. The soul of this skill is honoring the love while refusing the theft: find what the love is made of - light, texture, rhythm, era - and rebuild it as something the user owns. They should feel their taste was understood, not corrected.

Style Safety Rule

Do not use studio, franchise, artist, or living-creator names as style anchors unless the user has a clearly authorized workflow. Preserve the intended visual function by describing medium, texture, palette, lighting, composition, era, line quality, and motion rhythm.

User intent Safe production descriptor
Cozy hand-drawn fantasy hand-painted 2D animation, soft watercolor backgrounds, rounded character silhouettes, warm pastel palette, gentle parallax
Sharp cyberpunk action neon noir city, wet pavement reflections, high-contrast magenta and cyan light, fast lateral tracking, angular silhouettes
Premium product realism clean commercial realism, controlled reflections, shallow depth of field, neutral background, polished material detail
Retro documentary 1970s documentary texture, muted film grain, practical daylight, handheld observational framing
Children's animation soft clay-like characters, simple expressive faces, bright primary palette, bouncy squash-and-stretch motion

Read the full file on GitHub · 75 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 75 lines · 44 tokens per session scan A da9ca0c07552

Subscribe to this mod's changes

seedance-style is a skill published in the GitHub repository Emily2040/seedance-2.0 (7,279 stars, last pushed 4d ago), licensed MIT. It adds 44 tokens to every session and 1,094 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

seedance-style

This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.

1370998960-del/https-github.com-Emily2040-seedance-2.0 · 44 tokens

seedance-style

This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.

LeoYeAI/seedance-skills · 44 tokens

seedance-style

This skill should be used when the user asks for visual style, art direction, render feel, period aesthetic, texture, animation style, realism level, or style-safe alternatives to studio or franchise references.

mrDesign-ww/vault-os · 44 tokens

style-reference-prompt

Builds a Midjourney prompt that precisely captures a defined visual style or artistic reference — translating a style description, reference image context, or artistic period into the specific prompt language Midjourney responds to.

ur-grue/autopunk-media-skills · 46 tokens

visual-identity-prompt

Writes a comprehensive visual identity prompt for a show, channel, or publication — a master brief that defines the complete visual language and can be used to art-direct any asset in the project's visual system.

ur-grue/autopunk-media-skills · 45 tokens

color-palette-brief

Generates a detailed color palette brief with named colors, hex codes, rationale, and usage guidance for a media project's visual identity — show artwork, editorial imagery, website, or social media.

ur-grue/autopunk-media-skills · 44 tokens