ags-adb-file-manager

ags-adb-file-manager is a skill for Claude Code, Codex from 1llu50ry/mcp-gamehacking. It costs 48 tokens per session (175 once invoked), scanned A, original, MIT.

A Windows C#/.NET file manager that browses, copies, and transfers files between a computer and Android devices through ADB. ADB is Android's command-line connection for communicating with a device from a computer.

In plain words
What is it for?
It is for managing Android device files with a dual-pane interface, including browsing, copying, and transferring files.
Why use it?
It offers a desktop file-browsing workflow over ADB instead of requiring separate command-line file commands or standard media-transfer software.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for managing Android device files with a dual-pane interface, including browsing, copying, and transferring files.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 1llu50ry/mcp-gamehacking --skill ags-adb-file-manager
Clone the repo
git clone --depth 1 https://github.com/1llu50ry/mcp-gamehacking

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ags-adb-file-manager

README.md
[![agentmods](https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager/github.svg)](https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager)
Your own site
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ags-adb-file-manager

Your own site · 80×15
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-adb-file-manager.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 175 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00175
Opus 5.5 $0.00019 $0.00070
Sonnet 5.5 $0.00010 $0.00035
Haiku 4.5 $0.00005 $0.00017

Measured 2d ago against content hash 9282ebc56396, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ags-adb-file-manager scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ags-adb-file-manager/SKILL.md · 17 lines

What it actually says

AdbFileManager

Author: gmh5225 Source: mcp-gamehacking/skills/ags-adb-file-manager

Description

Windows GUI file manager built with C#/.NET that browses, copies, and transfers files on Android devices over the ADB protocol, offering faster transfer speeds than standard MTP with a dual-pane Explorer-style interface and multi-language support (English, German, Spanish, Japanese, Polish, Czech).

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 17 lines · 48 tokens per session scan A 9282ebc56396

Subscribe to this mod's changes

ags-adb-file-manager is a skill published in the GitHub repository 1llu50ry/mcp-gamehacking (344 stars, last pushed 2d ago), licensed MIT. It adds 48 tokens to every session and 175 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-23.

Related

Other skills, from other repositories

maui-safe-area

.NET MAUI safe area and edge-to-edge layout guidance for .NET 10+. Covers the new SafeAreaEdges property, SafeAreaRegions enum, per-edge control, keyboard avoidance, Blazor Hybrid CSS safe areas, migration from legacy iOS-only APIs, and platform-specific behavior for Android, iOS, and Mac Catalyst. USE FOR: "safe…

dotnet/skills · 188 tokens

maui-app-lifecycle

.NET MAUI app lifecycle guidance — the four app states, cross-platform Window lifecycle events (Created, Activated, Deactivated, Stopped, Resumed, Destroying), platform-specific lifecycle mapping, backgrounding and resume behavior, and state-preservation patterns. USE FOR: "app lifecycle", "window lifecycle events"…

dotnet/skills · 144 tokens

maui

Build, review, or migrate .NET MAUI applications across Android, iOS, macOS, and Windows with correct cross-platform UI, platform integration, and native packaging assumptions. USE FOR: working on cross-platform mobile or desktop UI in .NET MAUI; integrating device capabilities, navigation, or platform-specific code…

managedcode/dotnet-skills · 121 tokens

uno-platform

Build cross-platform .NET applications with Uno Platform targeting WebAssembly, iOS, Android, macOS, Linux, and Windows from a single XAML/C# codebase. USE FOR: building cross-platform apps from a single C# and XAML codebase; targeting WebAssembly, iOS, Android, macOS, Linux, and Windows simultaneously; migrating WPF…

managedcode/dotnet-skills · 129 tokens

android-java-bindings

Write and repair C# bindings for Java/Kotlin Android libraries with .NET for Android. USE FOR: direct/full AAR or JAR bindings, AndroidMavenLibrary, Metadata.xml, Additions, missing generated APIs, Kotlin JVM signatures, binding-generator warnings, CS0535/CS0738/CS0534, duplicate members, EventArgs, listener Handler…

dotnet/maui-labs · 134 tokens

android-slim-bindings

Create Android slim bindings for MAUI/.NET Android. USE FOR: Native Library Interop, thin Kotlin/Java wrapper design, building wrapper AARs with Gradle, Java-friendly callbacks, @JvmStatic, and dependencies of slim wrappers. DO NOT USE FOR: direct/full Java/Kotlin bindings or generated-code/Metadata.xml repairs (use…

dotnet/maui-labs · 96 tokens