kinetic-typography

kinetic-typography is a skill for Claude Code from 2233admin/design-pipeline. It costs 95 tokens per session (2,108 once invoked), scanned A, a copy of kinetic-typography, MIT.

A guide to animating text by line, word, or character, with effects such as reveals, masking, blur, changing font weight, and text following a path. It provides approaches for web animation and video.

In plain words
What is it for?
Use it to build animated headlines, title cards, lyric videos, captions, text-on-path effects, and per-character text animations.
Why use it?
It helps make animated text expressive while keeping the underlying typography readable. It also gives a structured way to choose how much of a sentence should move at once.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the kinetic-typography-skills plugin — 1 skill shipped together

Good fit Use it to build animated headlines, title cards, lyric videos, captions, text-on-path effects, and per-character text animations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/2233admin/design-pipeline/kinetic-typography
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 2233admin/design-pipeline --skill kinetic-typography
Clone the repo
git clone --depth 1 https://github.com/2233admin/design-pipeline

Made for: Claude Code.

Or install kinetic-typography-skills, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for kinetic-typography

README.md
[![agentmods](https://agentmods.dev/badge/skills/2233admin/design-pipeline/kinetic-typography/github.svg)](https://agentmods.dev/skills/2233admin/design-pipeline/kinetic-typography)
Your own site
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/kinetic-typography"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/kinetic-typography/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for kinetic-typography

Your own site · 80×15
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/kinetic-typography"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/kinetic-typography.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,108 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.02108
Opus 5 $0.00048 $0.01054
Sonnet 5 $0.00019 $0.00422
Haiku 4.5 $0.00010 $0.00211

Measured 8d ago against content hash 0e45dfdf8393, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

kinetic-typography scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to kinetic-typography — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skill/references/iart-motion-skills/upstream/kinetic-typography-skills/skills/kinetic-typography/SKILL.md · 157 lines

How it starts

The opening of the file, as written. The whole thing — 157 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Typography in Motion

Animate text expressively: splitting copy into lines/words/characters, staggering reveals, masking, blurring, morphing weight, and running text along a path. Produces runnable code for the web (CSS, GSAP, Framer Motion) and video (Remotion), plus an After Effects expression approach.

When to use

  • Headline / tagline entrances and animated title cards.
  • Lyric videos, caption/subtitle reveals, kinetic-typography pieces.
  • Variable-font animation (weight, width, slant, optical size).
  • Text-on-path, text stroke draw-on, and per-character morph effects.

Core workflow

1. Get static typography right first

Motion cannot rescue bad type. Before animating, lock line-height (1.1-1.2 for display headlines, 1.4-1.6 for body), tracking (tighten display by -1% to -3%, e.g. letter-spacing: -0.02em), alignment, and weight. Then split and animate.

2. Choose split granularity

  • By line — calmest, most premium; best for multi-line paragraphs and elegant headlines.
  • By word — energetic, good for taglines and lyric hits.
  • By character — most kinetic/playful; risk of feeling busy on long copy. Reserve for short strings.

Tools: SplitType or GSAP SplitText on the web; .split('') / .split(' ') plus interpolate in Remotion; motion staggered children in Framer Motion.

Critical accessibility note: splitting into per-character spans destroys the text for screen readers and breaks copy-paste. Always set aria-label on the container with the full string and aria-hidden="true" on the split fragments.

3. Apply a reveal technique

The four workhorse reveals:

  • Mask / clip reveal (most robust) — wrap each line in overflow: hidden; animate the child from translateY(100%) to 0. The text wipes up from a hidden baseline. No blur artifacts, GPU-cheap, the industry-standard headline reveal.
  • Blur-in — animate filter: blur(12px) -> blur(0) with opacity 0 -> 1. Soft, premium, "focus-pull" feel. Costlier to render; keep blur radius modest and prefer short durations.
  • Clip-path wipe — animate clip-path: inset(0 100% 0 0) to inset(0 0 0 0) for a directional reveal without moving the glyphs.
  • Character stagger — split to chars, fade/translate each with a 20-40ms offset.

Read the full file on GitHub · 157 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 157 lines · 95 tokens per session scan A 0e45dfdf8393

Subscribe to this mod's changes

kinetic-typography is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 9d ago), licensed MIT. It adds 95 tokens to every session and 2,108 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to kinetic-typography, differing in 0 lines, and is treated as a copy.

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