workorder

workorder is a skill for Claude Code from 3xachris/3xa-harness. It costs 88 tokens per session (3,124 once invoked), scanned A, original, MIT.

A written work order that defines a coding task before implementation begins. It records the scope, known facts, materials, build requirements, and checks needed for completion.

In plain words
What is it for?
Turning multi-step or unclear requests into a concrete build brief, coordinating work across sessions or agents, and verifying that the delivered result matches the agreed task.
Why use it?
It prevents the request from changing during development and gives agents a fixed definition of done. The work includes self-checking and fixing before the result is handed back.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the harness-core plugin — 5 skills shipped together , and of harness-core

Good fit Turning multi-step or unclear requests into a concrete build brief, coordinating work…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/3xachris/3xa-harness/workorder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 3xachris/3xa-harness --skill workorder
Clone the repo
git clone --depth 1 https://github.com/3xachris/3xa-harness

Made for: Claude Code.

Or install harness-core, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for workorder

README.md
[![agentmods](https://agentmods.dev/badge/skills/3xachris/3xa-harness/workorder.svg)](https://agentmods.dev/skills/3xachris/3xa-harness/workorder)
Your own site
<a href="https://agentmods.dev/skills/3xachris/3xa-harness/workorder"><img src="https://agentmods.dev/badge/skills/3xachris/3xa-harness/workorder.svg" alt="Measured on agentmods" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,124 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.03124
Opus 5 $0.00044 $0.01562
Sonnet 5 $0.00018 $0.00625
Haiku 4.5 $0.00009 $0.00312

Measured 7d ago against content hash 08d7a3265345, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

workorder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/core/workorder/SKILL.md · 113 lines

How it starts

The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Workorder

A frozen order is the contract the build runs against: written before the first edit, unchanged while the work runs, and the only thing acceptance is measured against. It is also the whole brief — what a subagent or a fresh session is handed when the work moves.

Scope stays where it was frozen, so the thing delivered is the thing agreed. And the work runs to done in one pass — obstacles get solved in the same session that hit them, so the human is asked once, at the start, rather than at every bump.

1. Write the order

Seven fields, plus the header line that freezes it.

  1. One sentence — the whole task, in one. Two sentences means two orders, or a request still in fog: interview it sharp first, write the order after.
  2. Known facts — what is already verified, each with its source (a prior report, a measurement, a file path). This field is what stops the build re-discovering what was settled last week.
  3. Materials — the models, datasets, fonts, and dependencies this order may use, each with its licence and the date that licence was checked. Anything the order rules out is listed with the reason, so the check is not repeated either.
  4. Build spec — every parameter pinned to a file plus a name inside it: a symbol in code, a key in a config, a named preset and the parameter within it for a render, a voice profile and its setting for audio. Whatever the domain, "the value we settled on" has to resolve to exactly one place someone else can open. Where a value genuinely lives only in a GUI, the pin is a written line in the order plus a screenshot in the artifacts folder — a copy someone can check, since the slider cannot be cited. The spec also names that artifacts folder, which holds the order, its gate folders, and its closeout, so the whole task is one place on disk.
  5. Budget fuse — a number the work counts against, in whatever unit this task actually spends: renders, GPU-hours, API calls, install attempts, drafts, research passes. The count is kept as it goes, in the order's artifacts folder, because a number reconstructed at closeout is a number remembered rather than measured. Reaching the fuse ends the build with a STOPPED message and returns what exists so far.
  6. Acceptance — objective lines someone else could check without asking what was meant. Each one names how it will be evidenced: a path, a command's output, a measured number. The DONE condition is defined by honest-closeout, including its required verification outside the work's control.
  7. Non-goals — what this order leaves alone, especially the neighbouring work it would be natural to drift into.

Read the full file on GitHub · 113 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 113 lines · 88 tokens per session scan A 08d7a3265345

Subscribe to this mod's changes

workorder is a skill published in the GitHub repository 3xachris/3xa-harness (17 stars, last pushed 7d ago), licensed MIT. It adds 88 tokens to every session and 3,124 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.