fantasy-design

fantasy-design is a skill for Codex from 62656456/ai-film-skills. It costs 67 tokens per session (3,068 once invoked), scanned A, a copy of epic-design, Apache-2.0.

A visual-design preset for fantasy settings such as magical forests, castles, dragons, wizards, battlefields, and throne rooms. It defines observable camera, colour, space, movement, material, and continuity choices.

In plain words
What is it for?
Use it to set shot sizes, camera movement, colour and lighting parameters, spatial layouts, character positions, prop states, and quality checks for fantasy scenes.
Why use it?
It gives fantasy scenes consistent visual rules while keeping character, location, and prop details connected across shots.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to set shot sizes, camera movement, colour and lighting parameters, spatial layouts, character positions, prop states, and quality checks for fantasy scenes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/62656456/ai-film-skills/fantasy-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 62656456/ai-film-skills --skill fantasy-design
Clone the repo
git clone --depth 1 https://github.com/62656456/ai-film-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fantasy-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/62656456/ai-film-skills/fantasy-design/github.svg)](https://agentmods.dev/skills/62656456/ai-film-skills/fantasy-design)
Your own site
<a href="https://agentmods.dev/skills/62656456/ai-film-skills/fantasy-design"><img src="https://agentmods.dev/badge/skills/62656456/ai-film-skills/fantasy-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fantasy-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/62656456/ai-film-skills/fantasy-design"><img src="https://agentmods.dev/badge/skills/62656456/ai-film-skills/fantasy-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,068 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00067 $0.03068
Opus 5 $0.00034 $0.01534
Sonnet 5 $0.00013 $0.00614
Haiku 4.5 $0.00007 $0.00307

Measured 4d ago against content hash cf477ce2c834, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

fantasy-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to epic-design — 44 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/fantasy-design/SKILL.md · 142 lines

How it starts

The opening of the file, as written. The whole thing — 142 lines — stays where its author put it; the contents beside it link to each section on GitHub.

奇幻类型视觉设计预设

独立执行细则:references/COMMON-12-SECTION-PROTOCOL.md;色值来源:references/SOURCE-LEDGER.md

0. 加载规则与映射表

确认当前任务需要此类型视觉参数 → 先执行本包画面关系判断 → 读第2–4节最小参数包 → 分镜/视频任务按需读第1、5–7、11节 → 挂接资产合同 → 按媒介使用10段式对应字段 → 第8节质检与第9节按成像方式选择负向 → 输出。映射:1→①④,2→⑤,3→②,4→⑦,5→③,6→⑥,7→①–⑩,8–9→质检/⑩,10→平台接口,11→⑧⑨。

设计、改写或诊断画面/提示词时,先读本包 电影画面关系判断,锁定画面命题、注意力和成像方式,再选预设;编号、来源或字段查询不必加载。色表、焦段、光比、饱和度和时间线均为可选起点,不覆盖用户锁定,也不代表原图实测参数。

1. 镜头语言预设 → ①④

任务 景别/焦段 构图 运动
关系/对话 可从MCU/CU、50–85mm起步,按关系与空间调整 平视、过肩或其他有目的的视点;轴线可追溯 按注意力和关系变化选择固定、单项或复合运镜
空间建立 可从EWS/WS、24–35mm起步,按空间信息调整 有用的尺度参照、纵深与遮挡 按揭示顺序选择固定、单项或复合运镜
信息变化 可从CU、65–100mm起步,按信息载体调整 主次注意力明确、遮挡可控 按信息出现时机选择运动与切点,不预定速度或方向

IF 对话 THEN 按人物关系、注意力和空间变化决定固定或运动;推、拉、绕行、变焦及复合运动须有明确目的与可执行路径;IF 建立 魔法森林、古堡、祭坛、龙穴、王座厅、战场 THEN 先给尺度和人物占比;IF 动作升级 THEN 比较连续调度与切镜能否清楚表达因果,再决定节拍;复杂运动写清起止、路径、速度、触发与衔接,不预设必须内切。禁止无依据的轴线漂移、无动机机位和错误高度关系。

2. 色彩八要素预设 → ⑤

预设依据与证据边界见本包 references/SOURCE-LEDGER.md;下表是奇幻化历史色彩关系的可选设计起点,并非经过逐项实测的类型定律。

主/辅/强调色 饱和度 光源 光比 区域分配
暖琥珀 #D4A017;暗金 #B8860B;魔法点缀 #9400D3 30–45%;暗黑变体 25–35% 蜡烛/火把 2200–2700K;光束穿雾必须有来源 按场景显式标 3:1/6:1/10:1 等 前景材质、中景主体、背景纵深分别指定

已有色值可从本包来源账本选择;用户锁定或新方案需要其他颜色时可另行设计,并标明属于设计选择。强调色按当前注意力与情绪关系分配;光色须有可解释的光源位置、遮挡和反射路径,光源可以在画外。

3. 场景色彩速查 + 空间结构模板 → ②

场景范围:魔法森林、古堡、祭坛、龙穴、王座厅、战场。

左侧:[固定建筑/遮挡/主光来源];中部:[人物关系/可通行区域];右侧:[出口、纵深或危险信息]。
前景:[遮挡/材质];中景:[Cxx、Sxx、Pxx];背景:[尺度锚点、雾或实用灯]。
人物锁定左右位置、身高、朝向和距离;Pxx 记录持有人、可见面、朝向与最终状态。

3.1 场景参数表

场景 主色 辅色 强调色 光源 色温 饱和 光比 情绪
魔法森林 暖琥珀 #D4A017 深绿 蓝紫 #9400D3 穿林日光/生物光 4000K 45% 4:1 神秘
古堡大厅 暗金 #B8860B 深褐 烛焰 壁炉/烛台 2700K 35% 8:1 庄严
祭坛 暗褐 灰绿 蓝紫 #9400D3 火把/仪式光 2400K 30% 10:1 不安
龙穴 岩石灰 焦黑 熔岩橙 熔岩/火焰 2000K 30% 10:1 危险
王座厅 暖琥珀 #D4A017 深红 暗金 #B8860B 天窗/烛光 3000K 40% 6:1 权力
远征战场 褪色金 泥棕 旗帜红 阴天/火把 5000K 35% 6:1 悲壮

Read the full file on GitHub · 142 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed · +2 lines cf477ce2c834
  2. 7d ago Changed d8256c494f81
  3. 12d ago First seen · 140 lines · 67 tokens per session scan A 4a3ffd3047b0

Subscribe to this mod's changes

fantasy-design is a skill published in the GitHub repository 62656456/ai-film-skills (17 stars, last pushed yesterday), licensed Apache-2.0. It adds 67 tokens to every session and 3,068 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 86% identical to epic-design, differing in 44 lines, and is treated as a copy.

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