vibe-* is a collection of Claude Code CLI skills. Each skill is a structured instruction set that tells Claude Code exactly what to do at a specific moment in a project — how to plan it, build it, review it, test it, deploy it, and hand it off.
Full spec-driven workflow for adding a feature to an existing codebase with an AI coding agent. Triggers on "feature:" prefix, "I want to add a feature", "add X to my project", "new feature", "build a feature for". Always use when adding functionality to an existing project — even without the exact prefix. Reads…
Standalone agentic architecture skill. Designs complete multi-agent AI systems from scratch — no other vibe- skills required. Deep knowledge of LangGraph, LangChain, CrewAI, AutoGen, Vercel AI SDK, and custom implementations. Produces AGENTARCH.md covering pattern selection, agent roles, tool mapping, state design…
Architecture planning workflow for establishing code structure, patterns, and principles before any code is written. Runs after brainstorm: and before new: on every project. Triggers on "architect:" prefix, "plan the architecture", "architect this", "how should we structure this", "what patterns should we use". Always…
Comprehensive brainstorming workflow for turning any app idea into a clear, validated, buildable brief. Two paths: personal project (8 steps) and client/business project (13 steps). Fast path for fully-formed ideas. Detects agentic/AI projects and routes to agent: before architect:. Pre-write quality check ensures…
Scope change workflow for modifying, adding, or removing requirements at any point during a build. Triggers on "change:" prefix, "I forgot to add", "actually I also want", "can we add", "remove X from scope", "I changed my mind about", "before we continue add", "one more thing", "I want to change the spec", "revert…
Generates and maintains two changelog files from git tags, TASKS.md, DECISIONS.md, and feature folders. CHANGELOG.md at repo root is developer-facing in Keep a Changelog format with task IDs and decisions. CHANGELOGCLIENT.md is plain English, grouped by "what you can now do", written like a product update — no task…
Tracks and reports token usage and dollar cost across every level of a vibe- project — per task, per session, per feature, per phase, and total project spend. Auto-runs at the end of every session with estimates. When invoked manually with "cost:" accepts pasted Claude Code /cost output for precise numbers. Detects…
Generates a DESIGN.md file for any website URL or fetches a pre-built one from the awesome-design-md collection (55+ sites). DESIGN.md captures the complete design system of a real product — exact hex/oklch values, font families, spacing scales, shadow formulas, component states, do's and don'ts — in a format…
Frontend design workflow that produces non-generic, editorial-quality UI. Immediately invokes the frontend-design skill for aesthetic direction before any code is written. Enforces a written design contract that is re-read before every single component — not once and forgotten. Creates separate files per page and…
Environment health check and auto-remediation for vibe- projects. Checks nodemodules vs package.json drift, nested .git directories, Tailwind and shadcn version mismatches, dotenv load order, Vite HMR WebSocket config, husky hook permissions, ESLint config validity, TypeScript path resolution, and missing dependencies…
Generates and runs full end-to-end UI tests using Playwright against a live URL. Auto-installs Playwright and Chromium if not present — isolated in e2e/ folder, never pollutes app dependencies. Reads SPEC.md and FEATURES.md to automatically generate test flows covering every critical user journey. Runs tests with…
Full spec-driven workflow for diagnosing and fixing a bug with an AI coding agent. Triggers on "bug:" prefix, "I have a bug", "something is broken", "this is not working", "fix this issue", "there is a bug in", "debug this", "broken", "issue". Always use when the user reports unexpected behaviour — even without the…
Generates complete handoff packages for every transition scenario in a vibe- project. Five modes: client (project completion), milestone (phase sign-off), dev (new developer onboarding), internal (team handoff between BetaCraft developers), maintenance (handing to client's own dev team). Each mode produces markdown…
Onboards an existing or legacy codebase into the vibe- skills framework. Reads actual source files, infers architecture and patterns, generates the full vibe/ folder so vibe-add-feature, vibe-fix-bug, vibe-review, and all vibe- skills work immediately. Triggers on "vibe-init", "onboard this project", "init the vibe…
Generates a full project cost report as a self-contained HTML file from vibe/cost/history.json. Opens automatically in the browser. Tracks spend per session, per task, per phase, and per day. Shows task size breakdown (S/M/L avg costs), session burn with dot indicators, token composition, efficiency metrics, waste…
Sets the execution mode for the vibe- framework — manual or autonomous. In manual mode: waits for "next" between tasks, waits for "review:" after phases. In autonomous mode: executes all tasks automatically, uses subagents for independent tasks in parallel, auto-runs review after each phase, only stops on P0 findings…
Full spec-driven setup workflow for building a brand new app from scratch with an AI coding agent. Triggers on "new:" prefix, "I want to build a new app", "starting a new project", "help me spec out a new app", "new project". Always use when the user is starting a greenfield project — even without the exact prefix.…
Parallel task execution using Claude Code subagents. Reads task files, builds dependency waves, detects file conflicts AND read-write conflicts, and spawns tasks as parallel subagents. Size-aware wave splitting unlocks downstream tasks early when large tasks are in the same wave as small ones. If vibe-graph is…
Displays a live ASCII progress dashboard for the current vibe project. Triggers on "/vibe-progress", "progress:", "show progress", "how far along are we". Reads vibe/TASKS.md and git log to render a clean dashboard. Shows overall progress, phase gate status, active work, completed features, active bugs, backlog items…
Evidence-based code review skill — mandatory gate after every phase completes. Triggers on "review:" prefix, "review the code", "code review", "audit the codebase", "check code quality", "review phase N", "is the code ready", "quality check". Mandatory gate: Phase N cannot proceed to Phase N+1 without review passing…
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At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: