positive-interaction-ratio

positive-interaction-ratio is a skill for Claude Code, Codex from ace3000chao/book2startup. It costs 152 tokens per session (2,203 once invoked), scanned A, original, MIT.

A management guideline that aims for at least three appreciative or encouraging interactions for every critical or corrective one.

In plain words
What is it for?
Use it to review 1:1 conversations, give specific recognition, balance correction with appreciation, and monitor team morale.
Why use it?
It helps prevent manager conversations from becoming focused only on mistakes, which can make employees less willing to raise problems or take initiative.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to review 1:1 conversations, give specific recognition, balance correction with appreciation, and monitor team morale.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ace3000chao/book2startup/positive-interaction-ratio
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ace3000chao/book2startup --skill positive-interaction-ratio
Clone the repo
git clone --depth 1 https://github.com/ace3000chao/book2startup

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

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README.md
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Your own site
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Per session 152 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,203 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00152 $0.02203
Opus 5 $0.00076 $0.01102
Sonnet 5 $0.00030 $0.00441
Haiku 4.5 $0.00015 $0.00220

Measured 9d ago against content hash a2e911decb73, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

positive-interaction-ratio scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ScalingUp-skills/positive-interaction-ratio/SKILL.md · 139 lines

How it starts

The opening of the file, as written. The whole thing — 139 lines — stays where its author put it; the contents beside it link to each section on GitHub.

3:1 Positive Interaction Ratio(正向互动比率)

R — 原文 (Reading)

"For people to be happy and productive at work, they need to experience positive interactions (appreciation, praise) vs. negative (reprimands, criticism) with their manager in a ratio of at least 3:1."

— Verne Harnish, Scaling Up (第5章 Managers)

翻译: 要让人在工作中感到快乐且高效,他们与上级的正向互动(认可、表扬)vs. 负向互动(批评、指责)比例需要至少达到3:1。


I — 方法论骨架 (Interpretation)

  1. 核心原则: 管理者的日常互动质量决定团队情绪底色。每一次批评、指令、纠错都是"负向互动",每一次认可、感谢、鼓励都是"正向互动"。
  2. 比例阈值: 3:1是"最低健康线",低于此比例团队开始进入"防守模式"——员工不愿主动承担、不愿汇报问题、不愿冒险创新。
  3. 为什么重要: 人类大脑对负面威胁的反应比对正面奖励强5倍(负面偏差),所以管理者必须刻意积累正向互动来对冲天然的负向倾向。
  4. 不是讨好: 正向互动不等于"好好先生"——真诚的认可 + 建设性的纠错,比例对就行。
  5. 情境差异: 新人需要更多正向互动建立安全感;高绩效者需要更多挑战性互动而非廉价表扬。
  6. 测量方法: Harnish建议用"一周互动日志"记录正向和负向互动次数,至少坚持2周才能看到真实比例。

A1 — 书中的应用 (Past Application)

案例 1: 管理者是天生的"灭火队员"

  • 问题: 大多数管理者因为日常"救火",自然形成低正向比率——他们只有在出问题才找员工谈。
  • 方法论的使用: Harnish让管理者记录一周内所有与每个下属的互动,结果大多数人的比率是1:1甚至0.5:1。
  • 结论: 低比率不是"态度问题",而是"习惯问题"——管理者没有刻意建立正向互动机制。
  • 结果: 通过刻意练习,管理者能在4-6周内将比率提升到3:1以上,团队敬业度显著提升。

案例 2: 表扬需要具体,否则是"敷衍"

  • 问题: 泛泛的"你做得不错"不计入正向互动——员工知道这是客套话。
  • 方法论的使用: 有效的正向互动必须是具体的:"你在X客户项目中提前2天交付,而且客户满意度达到95分,这个结果对Q3目标很关键。"
  • 结论: 真诚的具体认可比泛泛表扬更有力量,且不会被当作"拍马屁"。
  • 结果: 具体表扬后,员工更清楚什么是值得复制的行为,下一次绩效改进方向更清晰。

A2 — 触发场景 (Future Trigger) ★

用户会在什么情境下需要这个 skill?

  1. 1:1沟通变成诉苦会:每次1:1员工都在抱怨,老板疲于应付,但问题没有结构性解决。
  2. 团队士气持续低迷:员工不主动发言、不愿承担新项目、离职率莫名上升。
  3. 批评后无改进:你指出问题,员工当时点头,但下次同样的问题继续出现。
  4. 员工汇报"感受不到被认可":离职面谈或匿名调研中出现这类反馈。
  5. 管理者自我感觉良好但团队数据差:管理者认为"我人很好",但敬业度分数、目标达成率、离职率都在恶化。

语言信号 (用户的话里出现这些就应激活)

  • "我跟他们说了很多次了,就是不改"
  • "现在的年轻员工太玻璃心,批评不得"
  • "我不知道怎么夸人,总觉得做得好是应该的"
  • "团队氛围很沉闷,开会没人发言"
  • "员工总说感受不到认可"

与相邻 skill 的区分

  • dont-demotivate-dehassle 的区别:去障碍是"消除外部阻力",正向比率是"建立内在动力";先去障碍,再谈激励。
  • coaching-top-performers 的区别:一流教练关注绩效提升技术,正向比率关注关系质量,两者都是管理者的必修课。

E — 可执行步骤 (Execution)

  1. 审计当前比率(1-2周)
    • 记录每天与每个下属的所有互动,标记"正向"或"负向"
    • 正向:具体表扬、认可、感谢、建设性鼓励
    • 负向:批评、纠错、指令、负面反馈
    • 完成标准:获得真实比率数据(大多数人会惊讶于自己的低比率)

Read the full file on GitHub · 139 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 139 lines · 152 tokens per session scan A a2e911decb73

Subscribe to this mod's changes

positive-interaction-ratio is a skill published in the GitHub repository ace3000chao/book2startup (80 stars, last pushed 4mo ago), licensed MIT. It adds 152 tokens to every session and 2,203 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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