story-craftsman

story-craftsman is a skill for Claude Code from addxai/enterprise-harness-engineering. It costs 64 tokens per session (1,616 once invoked), scanned A, original, Apache-2.0.

A guided system for writing user stories and related project documentation. A user story describes a feature from a user's perspective and includes conditions for accepting the work.

In plain words
What is it for?
Use it to interview for missing context, write user stories with verifiable acceptance criteria, and organize them alongside merge requests.
Why use it?
It helps turn incomplete feature ideas into clear, testable requirements and place the documents in the expected project folders.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions AGENTS.md.

Part of the enterprise-harness-engineering plugin — 25 skills shipped together

Good fit Use it to interview for missing context, write user stories with verifiable acceptance criteria, and organize them alongside merge requests.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/addxai/enterprise-harness-engineering/story-craftsman
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add addxai/enterprise-harness-engineering --skill story-craftsman
Clone the repo
git clone --depth 1 https://github.com/addxai/enterprise-harness-engineering

Made for: Claude Code.

Or install enterprise-harness-engineering, the plugin that ships this one along with the rest of its 25 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for story-craftsman

README.md
[![agentmods](https://agentmods.dev/badge/skills/addxai/enterprise-harness-engineering/story-craftsman/github.svg)](https://agentmods.dev/skills/addxai/enterprise-harness-engineering/story-craftsman)
Your own site
<a href="https://agentmods.dev/skills/addxai/enterprise-harness-engineering/story-craftsman"><img src="https://agentmods.dev/badge/skills/addxai/enterprise-harness-engineering/story-craftsman/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for story-craftsman

Your own site · 80×15
<a href="https://agentmods.dev/skills/addxai/enterprise-harness-engineering/story-craftsman"><img src="https://agentmods.dev/badge/skills/addxai/enterprise-harness-engineering/story-craftsman.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,616 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.01616
Opus 5 $0.00032 $0.00808
Sonnet 5 $0.00013 $0.00323
Haiku 4.5 $0.00006 $0.00162

Measured 12d ago against content hash 55ea00344311, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

story-craftsman scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/story-craftsman/SKILL.md · 182 lines

How it starts

The opening of the file, as written. The whole thing — 182 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Story Craftsman

This skill embodies the "Everything is Code" engineering philosophy, helping you produce high-quality user stories and their supporting documentation alongside your MR submissions.

For the detailed example template, see examples/TEMPLATE-UserStory.md.


Rules

  1. Never fabricate information: When information is insufficient, obtain context through guided interviews rather than filling in details yourself
  2. Architecture-aware placement: Analyze file paths or git status to determine the relevant module and place documents in the corresponding docs/04-user-stories/ directory
  3. Testable acceptance criteria: Each AC must be a verifiable, checkable condition (Given/When/Then or clear checkbox)
  4. Consolidate questions: During interviews, combine all missing dimensions into a single round of questions to avoid multi-round fragmented asking that causes user fatigue
  5. Path-first inference: First attempt to infer the target sub-module from context; only ask the user when uncertain

Execution Flow

Feature A: Generate User Story

Trigger Conditions

User requests "help me write a User Story," "describe this feature," "generate user story," etc.

Step 1: Assess Information Sufficiency

After receiving a request, check whether the following three elements are present:

Element Meaning Sufficiency Criteria
Background (Why) Current pain points, impact scope Can articulate "who is affected in what scenario"
Goals (What) Verifiable success metrics Can articulate "what can be quantified after completion"
Acceptance Criteria (AC) Key boundary scenarios At least 2 checkable conditions are listed

If information is insufficient, execute Step 2 (interview); if sufficient, proceed directly to Step 3 (generation).

Step 2: Guided Interview Protocol

Take on the dual role of "detective" and "poet," asking all missing dimension questions in a single round (avoiding multi-round fragmented questions):

Read the full file on GitHub · 182 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 182 lines · 64 tokens per session scan A 55ea00344311

Subscribe to this mod's changes

story-craftsman is a skill published in the GitHub repository addxai/enterprise-harness-engineering (44 stars, last pushed 4mo ago), licensed Apache-2.0. It adds 64 tokens to every session and 1,616 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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