adapt

A design adaptation helper for making interfaces work across screen sizes, devices, input methods, and platforms. It covers responsive layouts, breakpoints, fluid sizing, and touch-friendly controls.

In plain words
What is it for?
Use it when adapting an existing design for mobile, tablet, desktop, print, or other contexts, including different screen sizes and touch input.
Why use it?
It helps fix layouts or interactions that work on one device but become difficult to use on another, such as a desktop page on a phone.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/adilkalam/orca/adapt
Any agent
npx skills add adilkalam/orca --skill adapt
Clone the repo
git clone --depth 1 https://github.com/adilkalam/orca

Made for: Claude Code, Codex.

Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,803 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00051 $0.01803
Opus 5 $0.00026 $0.00901
Sonnet 5 $0.00010 $0.00361
Haiku 4.5 $0.00005 $0.00180

Measured yesterday against content hash c06290de2336, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

adapt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to adapt — 22 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/adapt/SKILL.md · 218 lines

How it starts

The opening of the file, as written. The whole thing — 218 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.

MANDATORY PREPARATION

Run the cognition constraint loop (MANDATORY) — see ~/.claude/docs/reference/cognition-constraint-loop.md. (If design-builder loaded this skill only for craft reference, ignore this block and use the craft below.)

Invoke {{command_prefix}}impeccable — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run {{command_prefix}}impeccable teach first. Additionally gather: target platforms/devices and usage contexts.


Assess Adaptation Challenge

Understand what needs adaptation and why:

  1. Identify the source context:

    • What was it designed for originally? (Desktop web? Mobile app?)
    • What assumptions were made? (Large screen? Mouse input? Fast connection?)
    • What works well in current context?
  2. Understand target context:

    • Device: Mobile, tablet, desktop, TV, watch, print?
    • Input method: Touch, mouse, keyboard, voice, gamepad?
    • Screen constraints: Size, resolution, orientation?
    • Connection: Fast wifi, slow 3G, offline?
    • Usage context: On-the-go vs desk, quick glance vs focused reading?
    • User expectations: What do users expect on this platform?
  3. Identify adaptation challenges:

    • What won't fit? (Content, navigation, features)
    • What won't work? (Hover states on touch, tiny touch targets)
    • What's inappropriate? (Desktop patterns on mobile, mobile patterns on desktop)

CRITICAL: Adaptation is not just scaling - it's rethinking the experience for the new context.

Plan Adaptation Strategy

Create context-appropriate strategy:

Mobile Adaptation (Desktop → Mobile)

Layout Strategy:

  • Single column instead of multi-column
  • Vertical stacking instead of side-by-side
  • Full-width components instead of fixed widths
  • Bottom navigation instead of top/side navigation

Read the full file on GitHub · 218 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 218 lines · 51 tokens per session scan A c06290de2336

Subscribe to this mod's changes

adapt is a skill published in the GitHub repository adilkalam/orca (2 stars, last pushed 1mo ago), licensed MIT. It adds 51 tokens to every session and 1,803 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to adapt, differing in 22 lines, and is treated as a copy.

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