CCG is a command-line workflow engine that coordinates Claude, Codex, Gemini, and other models as specialized collaborators on coding tasks. It is used to analyze requests, choose a strategy, delegate work to model-specific roles, and combine their results. The catalogue entries provide the skills, commands, agents, and plugin that implement this workflow.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add fengshao1227/ccg-workflow --skill adaptgit clone --depth 1 https://github.com/fengshao1227/ccg-workflowWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/fengshao1227/ccg-workflow/adapt)<a href="https://agentmods.dev/skills/fengshao1227/ccg-workflow/adapt"><img src="https://agentmods.dev/badge/skills/fengshao1227/ccg-workflow/adapt/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/fengshao1227/ccg-workflow/adapt"><img src="https://agentmods.dev/badge/skills/fengshao1227/ccg-workflow/adapt.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00051 | $0.01526 |
| Opus 5.5 | $0.00020 | $0.00610 |
| Sonnet 5.5 | $0.00010 | $0.00305 |
| Haiku 4.5 | $0.00005 | $0.00153 |
Grade A, and why
adapt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
8 near-identical copies found in the catalogue:
How it starts
The opening of the file, as written. The whole thing — 200 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
MANDATORY PREPARATION
Invoke /frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
Assess Adaptation Challenge
Understand what needs adaptation and why:
-
Identify the source context:
- What was it designed for originally? (Desktop web? Mobile app?)
- What assumptions were made? (Large screen? Mouse input? Fast connection?)
- What works well in current context?
-
Understand target context:
- Device: Mobile, tablet, desktop, TV, watch, print?
- Input method: Touch, mouse, keyboard, voice, gamepad?
- Screen constraints: Size, resolution, orientation?
- Connection: Fast wifi, slow 3G, offline?
- Usage context: On-the-go vs desk, quick glance vs focused reading?
- User expectations: What do users expect on this platform?
-
Identify adaptation challenges:
- What won't fit? (Content, navigation, features)
- What won't work? (Hover states on touch, tiny touch targets)
- What's inappropriate? (Desktop patterns on mobile, mobile patterns on desktop)
CRITICAL: Adaptation is not just scaling - it's rethinking the experience for the new context.
Plan Adaptation Strategy
Create context-appropriate strategy:
Mobile Adaptation (Desktop → Mobile)
Layout Strategy:
- Single column instead of multi-column
- Vertical stacking instead of side-by-side
- Full-width components instead of fixed widths
- Bottom navigation instead of top/side navigation
Interaction Strategy:
- Touch targets 44x44px minimum (not hover-dependent)
- Swipe gestures where appropriate (lists, carousels)
- Bottom sheets instead of dropdowns
- Thumbs-first design (controls within thumb reach)
- Larger tap areas with more spacing
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 200 lines · 51 tokens per session scan A 4cf9af744f17
adapt is a skill published in the GitHub repository fengshao1227/ccg-workflow (5,942 stars, last pushed today), licensed MIT. It adds 51 tokens to every session and 1,526 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
absolute-ui
Build polished, intentional UIs with concrete CSS/Tailwind values — typography, color, layout, spacing, dark mode, accessibility, animations, components. Encodes specific, opinionated rules with exact values, not vague advice. Covers buttons, cards, forms, tables, navigation, dashboards, landing pages, onboarding, and…
a11y-audit
Run a Maestro-style accessibility audit for WCAG compliance, ARIA usage, keyboard navigation, and screen reader compatibility.
frontend-design
A design and coding guide for building distinctive web interfaces, including pages, dashboards, landing pages, and reusable components.
superdesign
Intent -> trend-aware direction that fits -> elegant UI -> verified against a deterministic anti-slop gate. One-line CSS tweak: skip this skill, edit directly.
frontend-crafting
You MUST use this when building, implementing, redesigning, reviewing, or refining user-facing interfaces - including pages, layouts, forms, navigation, dashboards, and reusable UI components in HTML, CSS, Vue, Nuxt, React, or other frontend frameworks. Also applies to frontend code changes involving responsive…
sites-ux-interaction
Padrões de UX e interação para websites — header sticky, nav mobile, micro-interações, animações de entrada e scroll-triggered. Use ao implementar navegação, hover states, animações com Motion ou comportamento de scroll em Next.js ou Astro.