Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/hk-hub/agentskills/adaptnpx skills add HK-hub/AgentSkills --skill adaptgit clone --depth 1 https://github.com/HK-hub/AgentSkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hk-hub/agentskills/adapt)<a href="https://agentmods.dev/skills/hk-hub/agentskills/adapt"><img src="https://agentmods.dev/badge/skills/hk-hub/agentskills/adapt.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00051 | $0.01525 |
| Opus 5 | $0.00026 | $0.00763 |
| Sonnet 5 | $0.00010 | $0.00305 |
| Haiku 4.5 | $0.00005 | $0.00153 |
Grade A, and why
adapt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
95% identical to adapt — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 198 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
MANDATORY PREPARATION
Invoke /frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
Assess Adaptation Challenge
Understand what needs adaptation and why:
-
Identify the source context:
- What was it designed for originally? (Desktop web? Mobile app?)
- What assumptions were made? (Large screen? Mouse input? Fast connection?)
- What works well in current context?
-
Understand target context:
- Device: Mobile, tablet, desktop, TV, watch, print?
- Input method: Touch, mouse, keyboard, voice, gamepad?
- Screen constraints: Size, resolution, orientation?
- Connection: Fast wifi, slow 3G, offline?
- Usage context: On-the-go vs desk, quick glance vs focused reading?
- User expectations: What do users expect on this platform?
-
Identify adaptation challenges:
- What won't fit? (Content, navigation, features)
- What won't work? (Hover states on touch, tiny touch targets)
- What's inappropriate? (Desktop patterns on mobile, mobile patterns on desktop)
CRITICAL: Adaptation is not just scaling - it's rethinking the experience for the new context.
Plan Adaptation Strategy
Create context-appropriate strategy:
Mobile Adaptation (Desktop → Mobile)
Layout Strategy:
- Single column instead of multi-column
- Vertical stacking instead of side-by-side
- Full-width components instead of fixed widths
- Bottom navigation instead of top/side navigation
Interaction Strategy:
- Touch targets 44x44px minimum (not hover-dependent)
- Swipe gestures where appropriate (lists, carousels)
- Bottom sheets instead of dropdowns
- Thumbs-first design (controls within thumb reach)
- Larger tap areas with more spacing
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 198 lines · 51 tokens per session scan A a960b3dec6b0
adapt is a skill published in the GitHub repository HK-hub/AgentSkills (6 stars, last pushed 17d ago), licensed MIT. It adds 51 tokens to every session and 1,525 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to adapt, differing in 6 lines, and is treated as a copy.
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frontend-design-studio
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Create or extract a design-token foundation — colors, typography, spacing, radii, shadows — as a real tokens file (CSS variables and/or Tailwind theme) plus a migration map from current hardcoded values. Use when the user says 'set up a design system', 'our styles are inconsistent', 'we have 50 shades of the same…
interaction-physics
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