commerce-app-init

commerce-app-init is a skill for Claude Code from adobe/skills. It costs 116 tokens per session (1,528 once invoked), scanned A, original, Apache-2.0.

A guide for creating and initializing a new Adobe Commerce app project. It creates the app configuration and the files and dependencies needed to start developing.

In plain words
What is it for?
Use it when starting a Commerce app from an empty or bare project.
Why use it?
It removes the manual setup needed before adding Commerce features.

Skill for Claude Code ✓ vendor

Written for Claude Code: shipped in a Claude Code plugin.

Part of the commerce-app-management plugin — 6 skills shipped together

Good fit Use it when starting a Commerce app from an empty or bare project.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/adobe/skills/commerce-app-init
About the project

Adobe Skills is a collection of skills, plugins, agents, and MCP servers that extend AI coding agents with workflows for Adobe products and other tasks. Developers use it to help coding agents work with Adobe analytics and application-building tools. The catalogue entries are the repository’s own skills, plugins, agents, and MCP integrations.

adobe/skills · 178 stars · on GitHub · adobe.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add adobe/skills --skill commerce-app-init
Clone the repo
git clone --depth 1 https://github.com/adobe/skills

Made for: Claude Code.

Or install commerce-app-management, the plugin that ships this one along with the rest of its 6 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for commerce-app-init

README.md
[![agentmods](https://agentmods.dev/badge/skills/adobe/skills/commerce-app-init.svg)](https://agentmods.dev/skills/adobe/skills/commerce-app-init)
Your own site
<a href="https://agentmods.dev/skills/adobe/skills/commerce-app-init"><img src="https://agentmods.dev/badge/skills/adobe/skills/commerce-app-init.svg" alt="Measured on agentmods" height="20"></a>
Per session 116 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,528 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00116 $0.01528
Opus 5 $0.00058 $0.00764
Sonnet 5 $0.00023 $0.00306
Haiku 4.5 $0.00012 $0.00153

Measured 3d ago against content hash 2b2296a6315a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

commerce-app-init scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (assets/app.commerce.config.ts), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/commerce/app-management/skills/commerce-app-init/SKILL.md · 114 lines

How it starts

The opening of the file, as written. The whole thing — 114 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Initialize a new Commerce App

Scaffolds a bare Adobe Commerce app: creates app.commerce.config.ts with metadata, then runs init to install dependencies and generate all required project files. Extensibility domains (events, webhooks, business config) are added separately via domain skills.

Step 1 — Create the config

If app.commerce.config.ts already exists in the project root, do not overwrite it — skip straight to Step 2 (this skill is safe to re-invoke on an app that already has a config). Otherwise, derive values for the following fields from the user's intent, confirm, and write the file to the project root:

// app.commerce.config.ts
import { defineConfig } from "@adobe/aio-commerce-lib-app/config";

export default defineConfig({
  metadata: {
    id: "my-commerce-app", // alphanumeric + hyphens only, max 100 chars
    displayName: "My Commerce App", // shown in App Management UI, max 50 chars
    description: "...", // max 255 chars
    version: "1.0.0", // Major.Minor.Patch only, no pre-release identifiers
  },
});

See assets/app.commerce.config.ts for the full annotated template.

Step 2 — Initialize the project

Always run init — it finds the existing config, validates it, and handles project setup:

npx @adobe/aio-commerce-lib-app init

Since app.commerce.config.ts already exists, init skips the interactive prompts. Re-running is safe: when a config is present it installs dependencies and (re)generates the project files — the app-management package is regenerated, while user packages under src/commerce-extensibility-1/actions/ are preserved (see Project structure below).

For a TypeScript Commerce config, init also creates missing webpack-config.cjs and root tsconfig.json files, installs compatible typescript, ts-loader, and @tsconfig/bases development dependencies, and adds typecheck:actions to the project's composed typecheck script. Generated Runtime actions remain JavaScript. Once this scaffolding is in place, user-authored runtime actions (added via the domain skills below) and custom installation scripts (commerce-app-storage) can be written in .ts — see the aio-commerce-lib-app usage guide for the full migration steps if converting an existing JavaScript project.

Read the full file on GitHub · 114 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 114 lines · 116 tokens per session scan A 2b2296a6315a

Subscribe to this mod's changes

commerce-app-init is a skill published in the GitHub repository adobe/skills (178 stars, last pushed today), licensed Apache-2.0. It adds 116 tokens to every session and 1,528 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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