cldcde: Skill for Claude Code

.claude/skills/blender-3d-studio/SKILL.md

Blender 3D Animation Studio is a skill for Claude Code from aegntic/cldcde. It costs 52 tokens per session (3,651 once invoked), scanned B, original, MIT.

A Blender automation tool for turning 2D images or drawings into 3D models and animations. Blender is software for creating, animating, and rendering 3D scenes.

In plain words
What is it for?
Use it to convert images into models, create procedural animations, manage rendering across multiple machines, and import, optimize, test, and validate 3D assets.
Why use it?
It automates repetitive 3D asset and rendering work that would otherwise require manual setup and scripting.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is aegntic/cldcde's own configuration. It tells Claude Code how to work on cldcde itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything cldcde configures →

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is ./scripts/animate-from-2d.sh --input logo.png --animation-type spin.

Reuse

Borrowing it

Nothing to install: this file belongs to aegntic/cldcde. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/aegntic/cldcde/main/.claude/skills/blender-3d-studio/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/aegntic/cldcde

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Blender 3D Animation Studio

README.md
[![agentmods](https://agentmods.dev/badge/skills/aegntic/cldcde/blender-3d-studio/github.svg)](https://agentmods.dev/skills/aegntic/cldcde/blender-3d-studio)
Your own site
<a href="https://agentmods.dev/skills/aegntic/cldcde/blender-3d-studio"><img src="https://agentmods.dev/badge/skills/aegntic/cldcde/blender-3d-studio/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Blender 3D Animation Studio

Your own site · 80×15
<a href="https://agentmods.dev/skills/aegntic/cldcde/blender-3d-studio"><img src="https://agentmods.dev/badge/skills/aegntic/cldcde/blender-3d-studio.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,651 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.03651
Opus 5 $0.00026 $0.01826
Sonnet 5 $0.00010 $0.00730
Haiku 4.5 $0.00005 $0.00365

Measured 9d ago against content hash 78a6b257432a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade B, and why

Blender 3D Animation Studio scanned grade B with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 10 executable files (convert-infinity.py, create-animation.py, minimal-convert.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Sends data to an external URLmediumData exfiltration

A POST to an outside endpoint may be telemetry or may be exfiltration; either way the mod talks to somewhere, and you should know where.

response = requests.post('http://localhost:8080/convert', json={

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

response = requests.post('http://localhost:8080/convert', json={
.claude/skills/blender-3d-studio/SKILL.md · 551 lines

How it starts

The opening of the file, as written. The whole thing — 551 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender 3D Animation Studio

Overview

Professional-grade Blender automation system that transforms 2D assets into 3D animations with MCP server integration for seamless workflow automation and rendering pipeline management.

Prerequisites

  • Blender 4.0+ installed and accessible via command line
  • Python 3.10+ for scripting and MCP server
  • Sufficient GPU/CPU resources for rendering
  • Image/video source files for 2D-to-3D conversion

What This Skill Does

  1. 2D-to-3D Transformation: Convert images and drawings into 3D models
  2. Procedural Animation: Generate complex animations with physics and constraints
  3. Render Farm Management: Distributed rendering across multiple machines
  4. MCP Integration: Server-based automation for multi-platform workflows
  5. Asset Pipeline: Automated import, processing, and optimization
  6. Quality Control: Automated testing and validation of 3D assets

Quick Start (60 seconds)

Automated 2D-to-3D Conversion

# Transform any image into 3D model
./scripts/2d-to-3d.sh --input image.jpg --output model.blend

# Generates:
# - 3D mesh from image depth/extrusion
# - Automatic UV unwrapping and texturing
# - Optimized geometry for animation
# - Scene setup with lighting and camera

One-Click Animation Pipeline

# Create animated scene from static image
./scripts/animate-from-2d.sh --input logo.png --animation-type spin

# Output includes:
# - Keyframed animation (30 seconds, 30fps)
# - Camera movements and lighting
# - Material and texture animations
# - Render-ready .blend file

MCP Server Launch

# Start Blender automation MCP server
./scripts/start-mcp-server.sh

# Enables:
# - API access to Blender functions
# - Cross-platform integration
# - Remote rendering capabilities
# - Automated workflow orchestration

Configuration

Studio Setup

Edit resources/studio-config.json:

{
  "blender_path": "/usr/local/bin/blender",
  "render_engine": "cycles",
  "output_quality": "high",
  "frame_rate": 30,
  "resolution": [1920, 1080],
  "samples": 128,
  "max_bounces": 8,
  "use_denoising": true,
  "color_space": "sRGB",
  "file_format": "PNG"
}

Read the full file on GitHub · 551 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 551 lines · 52 tokens per session scan B 78a6b257432a

Subscribe to this mod's changes

Blender 3D Animation Studio is a skill published in the GitHub repository aegntic/cldcde (11 stars, last pushed 12d ago), licensed MIT. It adds 52 tokens to every session and 3,651 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it B with 2 findings (sends data to an external url, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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