idea-pipeline

idea-pipeline is a skill for Claude Code, Codex from aeonfun/aeon. It costs 44 tokens per session (3,072 once invoked), scanned A, original, MIT.

An audit of a startup idea backlog against skills, prototypes, and pull requests that have already been shipped. It highlights the three ideas that appear closest to being built next.

In plain words
What is it for?
Use it to compare ideas with existing work, filter by a theme, measure execution progress, and mark an idea as chosen for development.
Why use it?
It reveals which ideas have moved toward execution and which are only sitting in the backlog.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to compare ideas with existing work, filter by a theme, measure execution progress, and mark an idea as chosen for development.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/aeonfun/aeon/idea-pipeline
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add aeonfun/aeon --skill idea-pipeline
Clone the repo
git clone --depth 1 https://github.com/aeonfun/aeon

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for idea-pipeline

README.md
[![agentmods](https://agentmods.dev/badge/skills/aeonfun/aeon/idea-pipeline.svg)](https://agentmods.dev/skills/aeonfun/aeon/idea-pipeline)
Your own site
<a href="https://agentmods.dev/skills/aeonfun/aeon/idea-pipeline"><img src="https://agentmods.dev/badge/skills/aeonfun/aeon/idea-pipeline.svg" alt="Measured on agentmods" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,072 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.03072
Opus 5 $0.00022 $0.01536
Sonnet 5 $0.00009 $0.00614
Haiku 4.5 $0.00004 $0.00307

Measured 2d ago against content hash c02bffb0e44c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

idea-pipeline scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

No external network calls in the main logic. `gh pr list` uses the `gh` CLI which handles auth internally (no curl + token pattern needed). WebSearch not required — narrative context comes from `memory/topics/market-cont
Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/idea-pipeline/SKILL.md · 234 lines

How it starts

The opening of the file, as written. The whole thing — 234 lines — stays where its author put it; the contents beside it link to each section on GitHub.

${var} — Optional theme filter (e.g. "crypto", "AI agents", "consumer"). If empty, scans all ideas. A pick:<id|name> value (from the "build next?" force-reply — e.g. pick:2 or pick:Onchain reputation) instead marks that idea as chosen-to-build in the backlog and ends, skipping the audit — see step 0.

Today is ${today}. Read memory/MEMORY.md before starting. If soul/SOUL.md + soul/STYLE.md exist and are populated, read them to ground "operator fit" scoring; otherwise score on the idea's general buildability and timing alone.

Why this skill exists

idea-validator evaluates ideas. Nothing tracks execution. Backlogs of dozens of ideas accumulate — some validated, most unscreened — with zero visibility into which ones have been acted on vs which are rotting. This skill gives that view: pipeline size, execution rate, and the 3 ideas closest to being buildable right now.

Steps

0. Force-reply interception — pick:<idea> (run FIRST, before anything else)

Before any other work, inspect ${var}. If it starts with pick:, this run is the operator answering the "which idea to build next?" force-reply — do not run the normal audit. Handle it and end:

  1. Strip the prefix: sel="${var#pick:}", then trim surrounding whitespace. The remainder may contain colons/spaces — keep them.
  2. If sel is empty, send a plain re-ask (no force-reply) and end: ./notify "Which idea should I mark as next to build? Reply with its name or backlog number."
  3. Read the shared backlog memory/topics/startup-ideas.md. If it's missing or has no idea rows, ./notify "No idea backlog yet — nothing to mark. Run idea-forge generate to fill it first." and end.
  4. Resolve sel to exactly one idea row in the table (columns | date | name | one-liner | fit | T+F+E |):
    • By name (preferred): case-insensitive exact match on the name cell; else fuzzy — the row whose name shares the most significant words with sel, or where sel is a substring of the name (or vice-versa). Require one clear best match.
    • By number: if sel is a bare integer N and no name matches, take the Nth data row (1-based, in file order).
    • If nothing matches, or two rows tie with no clear winner, send a plain re-ask listing 3–5 candidate names and end: ./notify "Couldn't find an idea matching \"<sel>\". Reply with the exact name or backlog number. Candidates: <name1>, <name2>, <name3>."
  5. Mark it chosen-to-build — the shared marking convention (identical in idea-forge): append ✓ selected ${today} to the end of that row's name cell, keeping the table pipes intact. If the cell already carries a ✓ selected marker, leave it (idempotent) — it's already queued.
  6. Confirm with a short ./notify (keep it clean — no test/trace/ping/debug substrings): ./notify "Marked \"<idea name>\" as next to build — flagged in the backlog. Run /feature or /deploy-prototype on it when you're ready." Do not auto-dispatch any skill — marking chosen is the safe action.
  7. Log to memory/logs/${today}.md under a ### idea-pipeline heading: - IDEA_PIPELINE_PICK: marked "<idea name>" as chosen-to-build (from a pick: reply).
  8. End the run. Do not proceed to step 1 or run the audit.

Read the full file on GitHub · 234 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 234 lines · 44 tokens per session scan A c02bffb0e44c

Subscribe to this mod's changes

idea-pipeline is a skill published in the GitHub repository aeonfun/aeon (716 stars, last pushed yesterday), licensed MIT. It adds 44 tokens to every session and 3,072 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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