triage

triage is a skill for Claude Code, Codex from aethrox/doctrine. It costs 55 tokens per session (947 once invoked), scanned A, original, MIT.

A method for sorting incoming bug reports and feature requests by impact and urgency. Impact measures how much the issue matters; urgency measures how soon it needs attention.

In plain words
What is it for?
Use it to classify backlog items, calculate their priority from impact and urgency, and route each item to the appropriate next step.
Why use it?
It replaces subjective queue ordering with a consistent way to decide what should be handled now, later, or not at all.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the doctrine plugin — 33 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/aethrox/doctrine/triage
Any agent
npx skills add aethrox/doctrine --skill triage
Clone the repo
git clone --depth 1 https://github.com/aethrox/doctrine

Made for: Claude Code, Codex.

Or install doctrine, the plugin that ships this one along with the rest of its 33 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for triage

README.md
[![agentmods](https://agentmods.dev/badge/skills/aethrox/doctrine/triage.svg)](https://agentmods.dev/skills/aethrox/doctrine/triage)
Your own site
<a href="https://agentmods.dev/skills/aethrox/doctrine/triage"><img src="https://agentmods.dev/badge/skills/aethrox/doctrine/triage.svg" alt="Measured on agentmods" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 947 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.00947
Opus 5 $0.00028 $0.00474
Sonnet 5 $0.00011 $0.00189
Haiku 4.5 $0.00006 $0.00095

Measured 6d ago against content hash 13ea70a7f3ed, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/triage/SKILL.md · 60 lines

How it starts

The opening of the file, as written. The whole thing — 60 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Triage

Priority is not a feeling, and it isn't the reporter's tone of voice; it's the product of two independently-scored axes. This skill's defining constraint, from ITIL's incident priority matrix: Priority = Impact × Urgency, scored separately before they're combined, so a loud but low-impact request and a quiet but high-impact one land where they actually belong instead of where they were pushed.

This is the ongoing backlog process. For a live production outage happening right now, use incident-response's severity/declaration phase instead; that skill owns the real-time incident path, while this one owns the queue.

Phase 1: Classify

Tag the item with what kind of work it is before scoring anything:

  • Bug: something that used to work, or was specified to work, doesn't.
  • Enhancement: new capability or improvement; nothing is broken.

This decides which axis questions in Phase 2 even apply (a bug's urgency is about ongoing harm; an enhancement's is about a deadline or opportunity cost) and keeps the two from being scored by the same yardstick.

Phase 2: Score Impact × Urgency

Score each axis independently, then combine, scoring them together is how a vivid report inflates urgency into impact it doesn't have.

Low Urgency High Urgency
High Impact P2 P1
Low Impact P4 P3
  • Impact: how much of the system, how many users, or how much business function is actually affected. One user's edge case is not the same impact as an outage of a shared path, regardless of how it's phrased.
  • Urgency: how quickly a resolution is actually needed: is there active harm accumulating (data loss, security exposure, blocked release), or is this tolerable for a while even though it matters?

Write down the reasoning for each axis, not just the resulting P-number; the number alone is where re-litigation starts later; the reasoning is what settles it.

Phase 3: Verify before committing a priority

Don't prioritize a claim that hasn't been checked:

Read the full file on GitHub · 60 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 60 lines · 55 tokens per session scan A 13ea70a7f3ed

Subscribe to this mod's changes

triage is a skill published in the GitHub repository aethrox/doctrine (18 stars, last pushed 24d ago), licensed MIT. It adds 55 tokens to every session and 947 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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