motion

motion is a skill for Claude Code, Codex from agentlas-ai/agentlas-desktop. It costs 30 tokens per session (622 once invoked), scanned A, original, Apache-2.0.

A guide for adding motion to an existing web interface or prototype, including button feedback, menus, page transitions, staggered entrances, loading effects, scrolling, and swipe gestures.

In plain words
What is it for?
Use it with HTML, CSS, JavaScript, React, Next.js, or Vite components when adding animations and interactive transitions.
Why use it?
It helps turn static screens into interfaces that respond clearly to user actions and changes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: $skill-name invocation.

Good fit Use it with HTML, CSS, JavaScript, React, Next.js, or Vite components when adding animations and interactive transitions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/agentlas-ai/agentlas-desktop/motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add agentlas-ai/agentlas-desktop --skill motion
Clone the repo
git clone --depth 1 https://github.com/agentlas-ai/agentlas-desktop

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/agentlas-ai/agentlas-desktop/motion/github.svg)](https://agentmods.dev/skills/agentlas-ai/agentlas-desktop/motion)
Your own site
<a href="https://agentmods.dev/skills/agentlas-ai/agentlas-desktop/motion"><img src="https://agentmods.dev/badge/skills/agentlas-ai/agentlas-desktop/motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion

Your own site · 80×15
<a href="https://agentmods.dev/skills/agentlas-ai/agentlas-desktop/motion"><img src="https://agentmods.dev/badge/skills/agentlas-ai/agentlas-desktop/motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 30 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 622 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00030 $0.00622
Opus 5.5 $0.00012 $0.00249
Sonnet 5.5 $0.00006 $0.00124
Haiku 4.5 $0.00003 $0.00062

Measured 1mo ago against content hash 4603c36ec981, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/design/skills/motion/SKILL.md · 44 lines

How it starts

The opening of the file, as written. The whole thing — 44 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Purpose

Elevates static prototypes into living, responsive interfaces by designing and implementing code-based UI motion, tactile micro-interactions, origin-aware popovers, and smooth choreography based on $motion-system principles.

Preconditions

  • An existing prototype or UI component codebase (HTML/CSS/JS or React/framework) must be present.
  • Adhere to $motion-system and $critical-overrides.

Steps

  1. Identify Motion Opportunities:
    • Tactile Micro-interactions: Button active compressions (scale(0.97)), toggle switches, tab sliding indicators, and hover glows.
    • Surface Transitions: Modals, bottom sheets, dropdown menus, and toast notifications.
    • Choreography & Stagger: Sequential card entrances (20-40ms offset) and skeleton shimmer loading states.
    • Scroll & Gestures: Parallax header compressions, sticky element locks, and swipe-to-dismiss actions.
  2. Select Implementation Mechanism:
    • For Vanilla CSS/JS projects: Inject CSS variables and custom properties from $motion-system.
    • For React/Next.js/Vite projects: Utilize Framer Motion (motion.div, spring physics, AnimatePresence) or Web Animations API.
  3. Apply 3-Tier Motion Tokens & Springs:
    • Apply snappy springs (stiffness: 400, damping: 30) for quick interactive controls (<180ms).
    • Apply gentle springs (stiffness: 200, damping: 25) for major surface transitions (<300ms).
    • Ensure origin-aware transforms (transform-origin) for context menus and popovers.
  4. Enforce 60fps GPU Constraints:
    • Restrict animations strictly to transform and opacity.
    • Eliminate layout thrashing by removing transitions on width, height, top, and left.
  5. Add Accessibility Fallbacks:
    • Implement @media (prefers-reduced-motion: reduce) to disable motion or substitute instant opacity fades.

Outputs

  • Updated component stylesheets or motion component files containing interactive motion logic.
  • Responsive, tactile micro-interactions and smooth transitions in the running prototype.

Read the full file on GitHub · 44 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +4 lines 4603c36ec981
  2. 1mo ago First seen · 40 lines · 30 tokens per session scan A d55df491b7f6

Subscribe to this mod's changes

motion is a skill published in the GitHub repository agentlas-ai/agentlas-desktop (6 stars, last pushed yesterday), licensed Apache-2.0. It adds 30 tokens to every session and 622 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

architecture-diagram

How to draw and maintain the architecture diagram Ensemblr keeps for a workspace — ensemblrgetarchitecturediagram to fetch the stored one (it answers with null when nobody has drawn this workspace yet), the IR shape, how to derive it from the codebase, and ensemblrupdatearchitecturediagram to store it. Read this when…

ensemblr-hq/ensemblr · 94 tokens

frame-macos-notification

Realistic macOS notification banner with app icon, title, and body, suited to video overlays or product teasers.

nexu-io/open-design · 30 tokens

winui-design

Read before writing or changing WinUI 3 XAML: choosing controls, pages and navigation, layout, Fluent Design, theming, accessibility, x:Bind, real samples, and checking that APIs exist with winapp find-api. Not for WPF or WinForms UI, even if the app uses the Windows App SDK.

microsoft/winappCli · 70 tokens

figma-generate-design

Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the…

warpdotdev/warp · 160 tokens

openscreen-design

Use this skill to generate well-branded interfaces and assets for OpenScreen (an AI-native screen-recording studio & video editor), either for production or throwaway prototypes/mocks/etc. Contains essential design guidelines, colors, type, fonts, assets, and UI kit components for prototyping.

getopenscreen/openscreen · 62 tokens

edit-figma-design

Create or update Figma designs directly from a written product or UI description using the Figma MCP authoring tools. Use when the user wants a mockup, wireframe, screen, component, flow, or concept designed in Figma from text, or wants to iterate on an existing Figma file from textual feedback. Despite the name, this…

warpdotdev/warp · 134 tokens