Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ahmed3elshaer/everything-claude-code-mobile --skill accessibility-patternsgit clone --depth 1 https://github.com/ahmed3elshaer/everything-claude-code-mobileWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/accessibility-patterns)<a href="https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/accessibility-patterns"><img src="https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/accessibility-patterns.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00035 | $0.02100 |
| Opus 5 | $0.00017 | $0.01050 |
| Sonnet 5 | $0.00007 | $0.00420 |
| Haiku 4.5 | $0.00003 | $0.00210 |
Grade A, and why
accessibility-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- accessibility-patterns — 94% identical, 115 lines differ
How it starts
The opening of the file, as written. The whole thing — 389 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Mobile Accessibility Patterns
Android / Jetpack Compose
Content Descriptions
// Images and icons must have content descriptions
Image(
painter = painterResource(R.drawable.profile_photo),
contentDescription = "User profile photo"
)
Icon(
imageVector = Icons.Default.Settings,
contentDescription = "Open settings"
)
// Decorative elements use null
Image(
painter = painterResource(R.drawable.decorative_divider),
contentDescription = null // purely decorative
)
Semantics Modifier
// Custom semantic properties
Box(
modifier = Modifier.semantics {
contentDescription = "User card for Alice Johnson, 3 unread messages"
stateDescription = "Expanded"
}
)
// Heading hierarchy for screen reader navigation
Text(
text = "Account Settings",
style = MaterialTheme.typography.headlineMedium,
modifier = Modifier.semantics { heading() }
)
// Live region for dynamic content updates
Text(
text = "Items in cart: $count",
modifier = Modifier.semantics {
liveRegion = LiveRegionMode.Polite
}
)
// Assertive live region for critical updates
Text(
text = errorMessage,
modifier = Modifier.semantics {
liveRegion = LiveRegionMode.Assertive
}
)
Minimum Touch Target Size
// Material 3 enforces 48dp minimum automatically for clickable elements
// For custom elements, ensure minimum size:
IconButton(
onClick = { /* action */ },
modifier = Modifier.sizeIn(minWidth = 48.dp, minHeight = 48.dp)
) {
Icon(Icons.Default.Close, contentDescription = "Close dialog")
}
// Small icon with expanded touch target
Box(
modifier = Modifier
.size(48.dp)
.clickable(onClick = { /* action */ }),
contentAlignment = Alignment.Center
) {
Icon(
imageVector = Icons.Default.Info,
contentDescription = "More information",
modifier = Modifier.size(24.dp)
)
}
Grouping and Merging Semantics
// Merge child semantics into a single announcement
Row(
modifier = Modifier
.clearAndSetSemantics {
contentDescription = "Alice Johnson, Software Engineer, Online"
}
.clickable { onUserClick() }
) {
Avatar(url = user.avatarUrl)
Column {
Text(user.name)
Text(user.title)
}
OnlineIndicator(isOnline = user.isOnline)
}
// Role assignment
Box(
modifier = Modifier
.clickable { onAction() }
.semantics { role = Role.Button }
) {
Text("Custom Button")
}
// Tab role
Text(
text = tabTitle,
modifier = Modifier
.clickable { onTabSelect() }
.semantics {
role = Role.Tab
selected = isSelected
}
)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 389 lines · 35 tokens per session scan A f2684d3877aa
accessibility-patterns is a skill published in the GitHub repository ahmed3elshaer/everything-claude-code-mobile (65 stars, last pushed 2mo ago), licensed MIT. It adds 35 tokens to every session and 2,100 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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compose-component-design
Use when designing or reviewing reusable Jetpack Compose component APIs with modifier parameters, root layout placement, caller-provided variable content, primitive content parameters, optional content, or boolean shape flags.
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This document provides a comprehensive technical reference for KSensor, a Kotlin Multiplatform (KMP) library designed for observing device sensors and system states on Android and iOS.
compose-animations
Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animateAsState, rememberTransition, AnimatedContent, and Crossfade.
compose-focus-navigation
Use when writing or reviewing Jetpack Compose UI for TV, keyboard, desktop, accessibility focus, D-pad navigation, FocusRequester, focusProperties, key events, or initial focus behavior.
compose-state-and-effects
Use when writing or reviewing Jetpack Compose state ownership, remember state, state hoisting, screen state holders, LaunchedEffect, DisposableEffect, SideEffect, Flow collection, navigation, snackbar, analytics, or focus requests.
compose-performance
Use when investigating Jetpack Compose recomposition cost, compiler stability reports, skippability, unstable parameters, frame-rate State reads, cross-phase snapshot back-writing, or @ReadOnlyComposable contracts.