accessibility-patterns

accessibility-patterns is a skill for Claude Code, Codex from TalissonVitorino/kmp-ios-skills. It costs 35 tokens per session (2,525 once invoked), scanned A, a copy of accessibility-patterns, MIT.

Guidance for making Android and iOS apps usable with accessibility tools and settings. It covers screen-reader descriptions, touch-target sizes, text scaling, color contrast, and WCAG, a common accessibility standard.

In plain words
What is it for?
Use it when building accessible screens, buttons, images, headings, dynamic updates, and error messages in mobile apps.
Why use it?
It helps people with visual, motor, or other disabilities understand and operate the app. It also prevents important information from being available only through images, color, or small controls.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building accessible screens, buttons, images, headings, dynamic updates, and error messages in mobile apps.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/talissonvitorino/kmp-ios-skills/accessibility-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TalissonVitorino/kmp-ios-skills --skill accessibility-patterns
Clone the repo
git clone --depth 1 https://github.com/TalissonVitorino/kmp-ios-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for accessibility-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/talissonvitorino/kmp-ios-skills/accessibility-patterns/github.svg)](https://agentmods.dev/skills/talissonvitorino/kmp-ios-skills/accessibility-patterns)
Your own site
<a href="https://agentmods.dev/skills/talissonvitorino/kmp-ios-skills/accessibility-patterns"><img src="https://agentmods.dev/badge/skills/talissonvitorino/kmp-ios-skills/accessibility-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for accessibility-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/talissonvitorino/kmp-ios-skills/accessibility-patterns"><img src="https://agentmods.dev/badge/skills/talissonvitorino/kmp-ios-skills/accessibility-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,525 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.02525
Opus 5 $0.00017 $0.01262
Sonnet 5 $0.00007 $0.00505
Haiku 4.5 $0.00003 $0.00252

Measured 9d ago against content hash c7e6c6fbca47, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

accessibility-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to accessibility-patterns — 115 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

cross-platform/accessibility-patterns/SKILL.md · 408 lines

How it starts

The opening of the file, as written. The whole thing — 408 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Accessibility Patterns

Android / Jetpack Compose

Content Descriptions

// Images and icons must have content descriptions
Image(
    painter = painterResource(R.drawable.profile_photo),
    contentDescription = "User profile photo"
)

Icon(
    imageVector = Icons.Default.Settings,
    contentDescription = "Open settings"
)

// Decorative elements use null
Image(
    painter = painterResource(R.drawable.decorative_divider),
    contentDescription = null // purely decorative
)

Semantics Modifier

// Custom semantic properties
Box(
    modifier = Modifier.semantics {
        contentDescription = "User card for Alice Johnson, 3 unread messages"
        stateDescription = "Expanded"
    }
)

// Heading hierarchy for screen reader navigation
Text(
    text = "Account Settings",
    style = MaterialTheme.typography.headlineMedium,
    modifier = Modifier.semantics { heading() }
)

// Live region for dynamic content updates
Text(
    text = "Items in cart: $count",
    modifier = Modifier.semantics {
        liveRegion = LiveRegionMode.Polite
    }
)

// Assertive live region for critical updates
Text(
    text = errorMessage,
    modifier = Modifier.semantics {
        liveRegion = LiveRegionMode.Assertive
    }
)

Minimum Touch Target Size

// Material 3 components enforce a 48dp minimum touch target automatically
// (LocalMinimumInteractiveComponentSize). For custom clickable elements:
Box(
    modifier = Modifier
        .minimumInteractiveComponentSize() // androidx.compose.material3
        .clickable { /* action */ }
) {
    Icon(Icons.Default.Close, contentDescription = "Close dialog")
}

// Small icon with expanded touch target
Box(
    modifier = Modifier
        .size(48.dp)
        .clickable(onClick = { /* action */ }),
    contentAlignment = Alignment.Center
) {
    Icon(
        imageVector = Icons.Default.Info,
        contentDescription = "More information",
        modifier = Modifier.size(24.dp)
    )
}

Read the full file on GitHub · 408 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 408 lines · 35 tokens per session scan A c7e6c6fbca47

Subscribe to this mod's changes

accessibility-patterns is a skill published in the GitHub repository TalissonVitorino/kmp-ios-skills (12 stars, last pushed 15d ago), licensed MIT. It adds 35 tokens to every session and 2,525 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to accessibility-patterns, differing in 115 lines, and is treated as a copy.

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