localization-patterns

localization-patterns is a skill for Claude Code from ahmed3elshaer/everything-claude-code-mobile. It costs 31 tokens per session (2,312 once invoked), scanned A, original, MIT.

A guide to translating mobile apps, including reusable text, plural forms, right-to-left languages, and language selection.

In plain words
What is it for?
Use it to organize Android string resources, localize Jetpack Compose interfaces, share strings across Kotlin Multiplatform, and manage locales.
Why use it?
It helps prevent untranslated text, incorrect singular and plural wording, and layouts that fail in languages written from right to left.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the everything-claude-code-mobile plugin — 46 skills, 35 commands, 27 agents, 2 hooks, 3 MCP servers shipped together

Good fit Use it to organize Android string resources, localize Jetpack Compose interfaces, share…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ahmed3elshaer/everything-claude-code-mobile/localization-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ahmed3elshaer/everything-claude-code-mobile --skill localization-patterns
Clone the repo
git clone --depth 1 https://github.com/ahmed3elshaer/everything-claude-code-mobile

Made for: Claude Code.

Or install everything-claude-code-mobile, the plugin that ships this one along with the rest of its 46 skills, 35 commands, 27 agents, 2 hooks, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for localization-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/localization-patterns.svg)](https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/localization-patterns)
Your own site
<a href="https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/localization-patterns"><img src="https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/localization-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,312 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.02312
Opus 5 $0.00015 $0.01156
Sonnet 5 $0.00006 $0.00462
Haiku 4.5 $0.00003 $0.00231

Measured 3d ago against content hash 600547c56f67, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

localization-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/localization-patterns/SKILL.md · 359 lines

How it starts

The opening of the file, as written. The whole thing — 359 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Localization Patterns for Mobile

Android

strings.xml Resources

<!-- res/values/strings.xml (default - English) -->
<resources>
    <string name="app_name">MyApp</string>
    <string name="welcome_message">Welcome, %1$s!</string>
    <string name="price_format">%1$s %2$.2f</string>

    <string-array name="categories">
        <item>Electronics</item>
        <item>Clothing</item>
        <item>Books</item>
    </string-array>

    <plurals name="items_count">
        <item quantity="zero">No items</item>
        <item quantity="one">%d item</item>
        <item quantity="other">%d items</item>
    </plurals>
</resources>

<!-- res/values-es/strings.xml (Spanish) -->
<resources>
    <string name="app_name">MiApp</string>
    <string name="welcome_message">Bienvenido, %1$s!</string>

    <plurals name="items_count">
        <item quantity="one">%d elemento</item>
        <item quantity="other">%d elementos</item>
    </plurals>
</resources>

<!-- res/values-ar/strings.xml (Arabic - RTL) -->
<resources>
    <string name="welcome_message">%1$s ,مرحبًا</string>

    <plurals name="items_count">
        <item quantity="zero">لا عناصر</item>
        <item quantity="one">عنصر واحد</item>
        <item quantity="two">عنصران</item>
        <item quantity="few">%d عناصر</item>
        <item quantity="many">%d عنصرًا</item>
        <item quantity="other">%d عنصر</item>
    </plurals>
</resources>

String Formatting with Arguments

// Positional arguments: %1$s = first string, %2$d = second integer
// strings.xml: <string name="greeting">Hello %1$s, you have %2$d new messages</string>

val formatted = context.getString(R.string.greeting, userName, messageCount)

// Plurals
val itemsText = context.resources.getQuantityString(
    R.plurals.items_count,
    count,  // quantity selector
    count   // format argument
)

Compose Localization

@Composable
fun WelcomeScreen(userName: String, itemCount: Int) {
    Column {
        Text(text = stringResource(R.string.welcome_message, userName))
        Text(text = pluralStringResource(R.plurals.items_count, itemCount, itemCount))
    }
}

Read the full file on GitHub · 359 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 359 lines · 31 tokens per session scan A 600547c56f67

Subscribe to this mod's changes

localization-patterns is a skill published in the GitHub repository ahmed3elshaer/everything-claude-code-mobile (65 stars, last pushed 2mo ago), licensed MIT. It adds 31 tokens to every session and 2,312 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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