A creation and editing tool for SillyTavern character cards and world books. These files can describe characters, settings, non-player characters, scenes, events, writing style, and MVU variables, which are structured values used to track changing story state.
A planning guide for designing character cards and world settings for SillyTavern, a chat interface for role-playing with language models. It supports brainstorming, plot planning, style decisions, and turning existing novels or game scripts into a story outline and design-spec.md file.
A front-end development guide for building interfaces shown inside SillyTavern chat messages, using HTML, CSS, JavaScript, or Vue 3. It also covers message placeholders, MVU variable access, packaging, deployment, and local previews.