visual-verification

visual-verification is a skill for Claude Code, Codex from AkshitIreddy/agent-skills. It costs 73 tokens per session (1,566 once invoked), scanned A, original, MIT.

A checking process for visual interface changes that requires viewing the rendered result, usually as screenshots, before declaring the work complete. It checks the actual pixels rather than relying only on code or tests.

In plain words
What is it for?
Use it when building, changing, reviewing, or debugging layouts, styles, animations, themes, canvas or WebGL scenes, icons, and other visual UI work.
Why use it?
A build can pass while an element is hidden, misplaced, clipped, unreadable, or visually broken. Looking at full-screen and close-up captures exposes those problems.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building, changing, reviewing, or debugging layouts, styles, animations, themes, canvas or WebGL scenes, icons, and other visual UI work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/akshitireddy/agent-skills/visual-verification
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AkshitIreddy/agent-skills --skill visual-verification
Clone the repo
git clone --depth 1 https://github.com/AkshitIreddy/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visual-verification

README.md
[![agentmods](https://agentmods.dev/badge/skills/akshitireddy/agent-skills/visual-verification/github.svg)](https://agentmods.dev/skills/akshitireddy/agent-skills/visual-verification)
Your own site
<a href="https://agentmods.dev/skills/akshitireddy/agent-skills/visual-verification"><img src="https://agentmods.dev/badge/skills/akshitireddy/agent-skills/visual-verification/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for visual-verification

Your own site · 80×15
<a href="https://agentmods.dev/skills/akshitireddy/agent-skills/visual-verification"><img src="https://agentmods.dev/badge/skills/akshitireddy/agent-skills/visual-verification.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 73 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,566 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00073 $0.01566
Opus 5 $0.00036 $0.00783
Sonnet 5 $0.00015 $0.00313
Haiku 4.5 $0.00007 $0.00157

Measured 8d ago against content hash 8d8ae0a12546, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

visual-verification scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/visual-verification/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Visual verification

Code that compiles is not UI that works. You have not verified a visual change until you have looked at the rendered pixels. Reading the diff, passing typecheck, and green unit tests prove none of: element visible, correctly positioned, unclipped, legible contrast, animation actually moving, art not black boxes.

The rule

Before saying a visual change is done, working, fixed, or good:

  1. Render it — dev server + headless browser, or the app itself.
  2. Capture a screenshot of the specific surface and state you changed.
  3. For a whole-screen visual audit, also capture 4–6 overlapping close-ups that cover the screen at readable scale.
  4. Read every image with the Read tool and describe what you actually see.
  5. Compare against intent. If it does not match, iterate — do not report success.

If you cannot render it, say so plainly instead of implying it was checked.

Close-ups, then full frame

A full-frame screenshot proves composition but can hide small typography, padding, clipping, texture, and control-state defects. Whenever the task is to judge a complete screen rather than one isolated component, inspect detail before letting the overall composition influence the review:

  1. Divide the visible screen into 4–6 overlapping regions that collectively cover it. Prefer semantic regions such as masthead, primary copy, media, controls, and navigation over arbitrary equal tiles when the layout allows.
  2. Capture each region as an element screenshot or lossless crop at a scale where its real text and edges are readable.
  3. Inspect every close-up individually in a strict per-image loop: open one image, analyze what is visible, record any finding or a deliberate no-defect observation, and only then open the next image. A contact sheet is useful for routing, but it does not replace opening and analyzing each constituent close-up. Do not defer analysis until after a batch of images.
  4. Only after every close-up has been inspected, inspect the full frame for hierarchy, balance, and relationships between regions.
  5. After a material correction, recapture and inspect the affected close-ups first, then inspect the updated full frame so local craft and global composition are both rechecked.

Read the full file on GitHub · 117 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 117 lines · 73 tokens per session scan A 8d8ae0a12546

Subscribe to this mod's changes

visual-verification is a skill published in the GitHub repository AkshitIreddy/agent-skills (1 stars, last pushed 11d ago), licensed MIT. It adds 73 tokens to every session and 1,566 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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