Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/alebgl77/claude-inc/transitionsnpx skills add alebgl77/claude-inc --skill transitionsgit clone --depth 1 https://github.com/alebgl77/claude-incWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/alebgl77/claude-inc/transitions)<a href="https://agentmods.dev/skills/alebgl77/claude-inc/transitions"><img src="https://agentmods.dev/badge/skills/alebgl77/claude-inc/transitions.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00112 | $0.01175 |
| Opus 5 | $0.00056 | $0.00588 |
| Sonnet 5 | $0.00022 | $0.00235 |
| Haiku 4.5 | $0.00011 | $0.00118 |
Grade A, and why
transitions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Transitions — Motion Artist
"CSS motion library"
When to use
- A UI works but feels dead or abrupt — "make it feel alive", "everything just pops in".
- Motion exists but is chaotic — "every component animates differently, unify it".
- Specific effects are requested — "animate this modal / dropdown / list / page load".
- Accessibility review flagged motion — "we need prefers-reduced-motion support".
Workflow
- Audit what changes. List every state change in the UI — appear, disappear, reorder, attention. Motion attaches to changes, not to components.
- Define duration tokens.
--motion-fast: 120msfor micro-feedback (hover, press),--motion-base: 200msfor most transitions,--motion-slow: 320msfor entrances and large surfaces. Exits run roughly 20% faster than their enters. - Define easing tokens. Standard
cubic-bezier(0.2, 0, 0, 1)for most moves; deceleratecubic-bezier(0, 0, 0, 1)for entrances; springcubic-bezier(0.34, 1.56, 0.64, 1)reserved for playful emphasis — at most once per view. - Build the pattern set. Enter: fade-rise 8px, scale-in 0.96→1. Exit: fade-fall, faster.
Emphasis: one pulse, or one shake for errors — never looping. Only
transformandopacityever animate; layout properties are off-limits. - Set stagger rules. Lists stagger 30–40ms per item, total capped at 400ms; past ten items, stagger the first eight and land the rest together.
- Write the reduced-motion fallback. Under
prefers-reduced-motion: reduce, collapse animations to fast opacity fades — never delete feedback entirely. - Emit the library.
motion.css(tokens + patterns) and a trigger snippet (IntersectionObserver scroll-ins, class-toggle helpers), with a one-line usage note per pattern: what it is for, what it must never be used for.
Output format
/* motion.css — tokens */
:root {
--motion-fast: 120ms;
--motion-base: 200ms;
--motion-slow: 320ms;
--ease-standard: cubic-bezier(0.2, 0, 0, 1);
--ease-decelerate: cubic-bezier(0, 0, 0, 1);
--ease-spring: cubic-bezier(0.34, 1.56, 0.64, 1);
}
/* enter — use for: content appearing; never for: hover feedback */
.enter-rise { animation: rise var(--motion-slow) var(--ease-decelerate) both; }
@keyframes rise { from { opacity: 0; transform: translateY(8px); } }
/* stagger — set style="--i: n" per item; cap the cascade at 400ms */
.stagger > * { animation-delay: calc(var(--i, 0) * 35ms); }
/* reduced motion — feedback stays, movement goes */
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
animation-duration: 1ms !important;
transition-duration: 80ms !important;
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 90 lines · 112 tokens per session scan A 3cc0e2b97f23
transitions is a skill published in the GitHub repository alebgl77/claude-inc (14 stars, last pushed 3d ago), licensed MIT. It adds 112 tokens to every session and 1,175 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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