ralphy: Skill for Claude Code

.agents/skills/ugc-toon-action/SKILL.md

ugc-toon-action is a skill for Claude Code, Codex from alecs5am/ralphy. It costs 276 tokens per session (3,036 once invoked), scanned A, original, Apache-2.0.

A guide for making stylized cartoon or painterly action animations about any subject. It covers the visual and production choices used by the normal animation workflow.

In plain words
What is it for?
Use it for requests such as cartoon fights, chases, comic-book action scenes, or other animated motion involving any topic.
Why use it?
It gives the workflow a repeatable way to turn a general action-animation brief into a planned short without requiring a specific subject or script.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument; installed under .agents/ (shared by several agents).

This is alecs5am/ralphy's own configuration. It tells Claude Code and Codex how to work on ralphy itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ralphy configures →

Reuse

Borrowing it

Nothing to install: this file belongs to alecs5am/ralphy. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/alecs5am/ralphy/main/.agents/skills/ugc-toon-action/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/alecs5am/ralphy

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ugc-toon-action

README.md
[![agentmods](https://agentmods.dev/badge/skills/alecs5am/ralphy/ugc-toon-action/github.svg)](https://agentmods.dev/skills/alecs5am/ralphy/ugc-toon-action)
Your own site
<a href="https://agentmods.dev/skills/alecs5am/ralphy/ugc-toon-action"><img src="https://agentmods.dev/badge/skills/alecs5am/ralphy/ugc-toon-action/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ugc-toon-action

Your own site · 80×15
<a href="https://agentmods.dev/skills/alecs5am/ralphy/ugc-toon-action"><img src="https://agentmods.dev/badge/skills/alecs5am/ralphy/ugc-toon-action.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 276 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,036 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Agent Snooping · line 91
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 109
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00276 $0.03036
Opus 5 $0.00138 $0.01518
Sonnet 5 $0.00055 $0.00607
Haiku 4.5 $0.00028 $0.00304

Measured 11d ago against content hash a09a837ef738, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

ugc-toon-action scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/ugc-toon-action/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Trigger

FIRES on a generic stylized-animation action brief: "make a cartoon animation of X", "Spider-Verse / Arcane style action scene", "painterly comic-book short", "cool animated action of ", "toon fight / chase / trick". Any subject — the skill is subject-agnostic.

DO NOT FIRE when:

  • The user points at one specific animation to reproduce (@template:comic-spiderverse-action, "remix this one", names a slug) → that is the remix path (ralphy template use <slug>), not this skill. See docs/skills-vs-templates.md.
  • The brief is live-action / photoreal UGC (talking creator, unboxing, testimonial) → a different niche skill (/ugc-ad, /ugc-unboxing).
  • The user wants a single static illustration, not motion → that is an image job, not this skill.

What this skill is

A generalized overlay, not a finished animation. It names no subject, no cast, no script — it tells the pipeline HOW great cartoon-action animations are made so the scenarist and art-director produce a strong one for whatever the user wants animated. It runs through the normal pipeline (intake → scenarist → art-director → editor) and never bypasses the intake gates, the reference-required gate, or the quality gates. It is an original aesthetic homage — it evokes the Spider-Verse / Arcane painterly register, it does not reproduce a specific copyrighted scene or impersonate real people.

Hard invariants

  • Provider invariants stand. All generation via ralphy generate (OpenRouter media + ElevenLabs only — no FAL, no raw API). Renders via ralphy render <id>. Read MODELS.md before naming any model id.
  • seedance-2.0 t2v is the engine — NOT kling. kling-v3.0-pro is tuned for default UGC selfie motion (talking head, light gesture) and smears any non-default physics — jumps, flips, grinds, chases, aerial rotation, combat. Stylized cartoon/painterly action is exactly the non-default lane. Use bytedance/seedance-2.0 t2v. (Memory [[feedback_vg_model_picks]].)
  • Pure t2v, not i2v from a photoreal anchor. seedance's privacy filter blocks photoreal-human i2v anchors even AI-generated; but pure stylized/cartoon/painterly t2v is fine. Describe the characters in text, don't anchor on a photoreal frame. (Memory [[feedback_seedance_rejects_realistic_people]] — scope is photoreal-i2v only.)
  • Music is a separate ElevenLabs pass, banned inside seedance. Every seedance prompt carries the AUDIO-POLICY block (diegetic SFX only). The music bed is a post-render ElevenLabs pass, genre+BPM+instrumentation only — NEVER name modern recording artists. (Memory [[feedback_elevenlabs_music_no_artist_names]], [[feedback_kling_no_music_eleven_music_postmix]].)
  • Reference gate. A named real IP character (Spider-Man, a specific anime character as the SUBJECT) fires the reference-required gate. Original stylized characters proceed without a ref. Naming a pop-culture style reference to lock a silhouette (see pillar 2) is allowed — that shapes an original character, it does not make the deliverable depict the referenced IP.

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 111 lines · 276 tokens per session scan A a09a837ef738

Subscribe to this mod's changes

ugc-toon-action is a skill published in the GitHub repository alecs5am/ralphy (133 stars, last pushed yesterday), licensed Apache-2.0. It adds 276 tokens to every session and 3,036 once invoked, about $0.0014 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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