dev-crew

dev-crew is a skill for Claude Code, Codex from alexmond/alexmskills. It costs 159 tokens per session (5,107 once invoked), scanned A, original, MIT.

A software-delivery workflow that assigns different roles, such as architecture, development, testing, and deployment, to separate subagents and passes work between them.

In plain words
What is it for?
Use it when shipping a feature or other delivery task that needs planning, implementation, quality checks, and possibly deployment.
Why use it?
It organizes larger coding tasks into reviewed stages with handoffs and checks between roles. The exact roster changes to fit the task.

Skill for Claude CodeCodex

Part of the dev-crew plugin — 1 skill, 6 agents, 1 hook shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/alexmond/alexmskills/dev-crew
Any agent
npx skills add alexmond/alexmskills --skill dev-crew
Clone the repo
git clone --depth 1 https://github.com/alexmond/alexmskills

Made for: Claude Code, Codex.

Or install dev-crew, the plugin that ships this one along with the rest of its 1 skill, 6 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dev-crew

README.md
[![agentmods](https://agentmods.dev/badge/skills/alexmond/alexmskills/dev-crew.svg)](https://agentmods.dev/skills/alexmond/alexmskills/dev-crew)
Your own site
<a href="https://agentmods.dev/skills/alexmond/alexmskills/dev-crew"><img src="https://agentmods.dev/badge/skills/alexmond/alexmskills/dev-crew.svg" alt="Measured on agentmods" height="20"></a>
Per session 159 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,107 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00159 $0.05107
Opus 5 $0.00079 $0.02554
Sonnet 5 $0.00032 $0.01021
Haiku 4.5 $0.00016 $0.00511

Measured 5d ago against content hash 3f0098682876, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

dev-crew scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (watch.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/dev-crew/skills/dev-crew/SKILL.md · 351 lines

How it starts

The opening of the file, as written. The whole thing — 351 lines — stays where its author put it; the contents beside it link to each section on GitHub.

dev-crew

Try it: /dev-crew:dev-crew add rate limiting to the login endpoint — or say "run the crew on this feature".

A self-evolving software delivery crew. The main session acts as the conductor: it selects which roles a task needs, delegates each phase to a role subagent (which carries its own model and tool scope), passes work between roles through shared handoff files, gates risky transitions, and writes back what it learned so the crew gets better-tuned to this codebase over time.

This is the execution counterpart to brainstorm-panel. Panel converges on what to build; crew runs the building. They compose — a panel outcome can be handed straight to the crew as the task brief.

Who orchestrates

The orchestrator is the main Claude Code session with this skill loaded — not a subagent. The skill is instructions that make that session act as the conductor: read context, name the category, propose and run the roster, delegate each phase to a role subagent via the Task tool, receive their file handoffs, enforce the gates, write the log and graduation.

Roles report up to the conductor and hand off to each other only through files — they never call each other directly. The conductor's model and each role's model are independent: a subagent runs on its own frontmatter model and inherits nothing of the conductor's context or system prompt.

Run the conductor on opus (or sonnet to economize).

Files this skill owns

  • <repo>/.claude/roles/crew.md — the canonical role registry: role -> model -> tools -> status -> learnings. Read this first, every run. The conductor creates it on first run in a repo by copying this skill's shipped roles.md seed. It lives in the repo — not next to the skill — because a marketplace-installed plugin's skill dir is a read-only cache, and .claude/roles/ is the shared home (brainstorm-panel keeps its registry at .claude/roles/panel.md; optional shared core role files .claude/roles/<role>.md may exist via the roles plugin).
  • <repo>/.claude/dev-crew/log.md — append-only run log; the substrate the learning loop reads from. The conductor seeds it on first run from this skill's shipped log.md (a read-only schema seed — never write to the installed copy). Every log.md reference below means this repo file.
  • templates/role-template.md — scaffold for minting a new role subagent.
  • templates/CLAUDE-md-block.md — the ## Dev crew block graduated into a repo.
  • Per-run scratch lives in <repo>/.claude/dev-crew/runs/<run-id>/ (handoff files, never committed unless the user asks).

Read the full file on GitHub · 351 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 351 lines · 159 tokens per session scan A 3f0098682876

Subscribe to this mod's changes

dev-crew is a skill published in the GitHub repository alexmond/alexmskills (6 stars, last pushed today), licensed MIT. It adds 159 tokens to every session and 5,107 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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