alive:demo

alive:demo is a skill for Claude Code from alivecontext/alive. It costs 52 tokens per session (10,344 once invoked), scanned A, original, MIT.

A router and workflow for creating and managing a fictional ALIVE demo world from a character description or a built-in preset.

In plain words
What is it for?
Use it to create, list, activate, deactivate, delete, inspect, or reset demo worlds, including custom worlds built through a multi-stage generation process.
Why use it?
It keeps world creation and state management in one command surface instead of requiring separate commands for each operation.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions subagents; names the AskUserQuestion tool; mentions Claude Code.

Part of the alive plugin — 17 skills, 5 hooks shipped together

Good fit Use it to create, list, activate, deactivate, delete, inspect, or reset demo worlds, including custom worlds built through a multi-stage generation process.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/alivecontext/alive/demo
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add alivecontext/alive --skill demo
Clone the repo
git clone --depth 1 https://github.com/alivecontext/alive

Made for: Claude Code.

Or install alive, the plugin that ships this one along with the rest of its 17 skills, 5 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for alive:demo

README.md
[![agentmods](https://agentmods.dev/badge/skills/alivecontext/alive/demo/github.svg)](https://agentmods.dev/skills/alivecontext/alive/demo)
Your own site
<a href="https://agentmods.dev/skills/alivecontext/alive/demo"><img src="https://agentmods.dev/badge/skills/alivecontext/alive/demo/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for alive:demo

Your own site · 80×15
<a href="https://agentmods.dev/skills/alivecontext/alive/demo"><img src="https://agentmods.dev/badge/skills/alivecontext/alive/demo.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 10,344 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 5 findings, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Agent Snooping · line 24
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Agent Snooping · line 24
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Rogue Agent · line 120
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
  • medium Agent Snooping · line 200
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
  • medium Rogue Agent · line 256
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.10344
Opus 5.5 $0.00021 $0.04138
Sonnet 5.5 $0.00010 $0.02069
Haiku 4.5 $0.00005 $0.01034

Measured 1mo ago against content hash 759e4ed2ddbe, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

alive:demo scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 16 executable files (cli_register.py, lib.py, scaffold.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/alive/skills/demo/SKILL.md · 771 lines

How it starts

The opening of the file, as written. The whole thing — 771 lines — stays where its author put it; the contents beside it link to each section on GitHub.

alive:demo -- generative demo-world skill

This is the router. Route on $ARGUMENTS[0] to a sibling .md file (when present) or to the interactive create flow. Six subcommands + an interactive default:

$ARGUMENTS[0] Routes to Status
empty / create Interactive: preset vs. custom; create.md for the custom path wired
list list.md wired
activate <ref> activate.md wired
deactivate deactivate.md wired
delete <ref> delete.md wired
status status.md wired
reset rebuilds demo-state.json (recovery from schema mismatch) wired
spike-test retired (fn-2-2zz.1 spike) removed below

All five non-create sibling .md files (list.md, activate.md, deactivate.md, delete.md, status.md) invoke their CLI subcommand under $ALIVE_PLUGIN_ROOT/bin/alive demo <name> and print the CLI's rendered_block field verbatim. create.md is the custom-path orchestrator: it walks Stage 0 -> Stage 1 hand-off -> Stage 2/3/4/5 driver chain end-to-end. The interactive default below routes the human into either the preset path or create.md based on their pick.

The router emits bordered blocks INLINE as markdown — matches the convention in plugins/alive/skills/world/SKILL.md and plugins/alive/skills/save/SKILL.md. There is no Python render_block bridge: the LLM emits its own markdown; only the CLI uses lib.format_block (per the codex review which rejected forcing LLM formatting from Python).

User choices use AskUserQuestion, never inline 1. / 2. / 3. answer text. Numbered options inside a bordered block are advisory; the actual decision flows through the question tool.


State + paths (canonical)

Concern Path Override?
Demo state file ~/.config/alive/demo-state.json NO. Tests set HOME to tmp_path.
Demo state lock ~/.config/alive/.demo-state.lock NO.
World-root pointer ~/.config/alive/world-root NO — owned by _world_root_io.write_world_root_file (#64).
Demo worlds + partials ~/.alive-demos/ YES via $ALIVE_DEMO_BASE_DIR.

Read the full file on GitHub · 771 lines

Files

What ships with it

42 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 771 lines · 52 tokens per session scan A 759e4ed2ddbe

Subscribe to this mod's changes

alive:demo is a skill published in the GitHub repository alivecontext/alive (130 stars, last pushed 16d ago), licensed MIT. It adds 52 tokens to every session and 10,344 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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