obsidian-gemini: Skill for Claude Code

.agents/skills/ui-ux-guidelines/SKILL.md

ui-ux-guidelines is a skill for Claude Code, Codex from allenhutchison/obsidian-gemini. It costs 61 tokens per session (924 once invoked), scanned A, original, MIT.

A set of interface design guidelines for building and changing Obsidian plugin screens. Obsidian is a note-taking app that supports plugins.

In plain words
What is it for?
Use it when creating or reviewing plugin views, dialogs, chat messages, animations, icons, file labels, or session-related screens.
Why use it?
It helps prevent common interface problems such as clipped text, badly sized dialogs, broken layouts, and themes that display poorly.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is allenhutchison/obsidian-gemini's own configuration. It tells Claude Code and Codex how to work on obsidian-gemini itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything obsidian-gemini configures →

Reuse

Borrowing it

Nothing to install: this file belongs to allenhutchison/obsidian-gemini. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/allenhutchison/obsidian-gemini/master/.agents/skills/ui-ux-guidelines/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/allenhutchison/obsidian-gemini

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ui-ux-guidelines

README.md
[![agentmods](https://agentmods.dev/badge/skills/allenhutchison/obsidian-gemini/ui-ux-guidelines/github.svg)](https://agentmods.dev/skills/allenhutchison/obsidian-gemini/ui-ux-guidelines)
Your own site
<a href="https://agentmods.dev/skills/allenhutchison/obsidian-gemini/ui-ux-guidelines"><img src="https://agentmods.dev/badge/skills/allenhutchison/obsidian-gemini/ui-ux-guidelines/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ui-ux-guidelines

Your own site · 80×15
<a href="https://agentmods.dev/skills/allenhutchison/obsidian-gemini/ui-ux-guidelines"><img src="https://agentmods.dev/badge/skills/allenhutchison/obsidian-gemini/ui-ux-guidelines.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 924 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Memory Poisoning · line 95
    Skill manipulates agent memory, state, or stored context. Memory corruption can alter personality, override safety rules, or cause unpredictable behavior.
    Fix: Protect agent memory and state from modification by untrusted content. Use read-only memory for critical instructions and validate all state changes.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00924
Opus 5 $0.00030 $0.00462
Sonnet 5 $0.00012 $0.00185
Haiku 4.5 $0.00006 $0.00092

Measured 12d ago against content hash eda6ee9f60b6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

ui-ux-guidelines scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/ui-ux-guidelines/SKILL.md · 130 lines

How it starts

The opening of the file, as written. The whole thing — 130 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI/UX Best Practices

When to use this skill

Use this skill when:

  • Building or modifying UI components in the plugin
  • Implementing views, modals, or interactive elements
  • Working on styling, layout, or theming
  • Reviewing UI code for consistency and quality

For Obsidian-specific API guidance (views, modals, workspace, DOM helpers), also refer to the obsidian-plugin-development skill.

Guidelines

1. Modal Sizing

Use the :has() CSS selector to target parent containers for proper width constraints. Obsidian wraps modal content in container elements, so direct width on the modal class may not be enough.

.modal-container:has(.my-modal) {
	max-width: 800px;
}

2. Text Overflow

Always handle long text with text-overflow: ellipsis and proper flex constraints. This prevents layout breaking with long file names, paths, or user input.

.truncated-text {
	overflow: hidden;
	text-overflow: ellipsis;
	white-space: nowrap;
	min-width: 0; /* Required for flex children */
}

3. Message Formatting

Convert single newlines to double newlines for proper Markdown rendering in chat and agent views. Obsidian's Markdown renderer requires double newlines for paragraph breaks.

4. Collapsible UI

Use compact views by default with expandable details for complex information. This keeps the interface clean while still providing access to detailed data (e.g., tool call results, debug info, context trees).

5. Animations

Add subtle transitions and animations for a professional feel. Use CSS transitions for state changes (expand/collapse, show/hide) rather than abrupt visibility toggling.

.expandable {
	transition: max-height 0.2s ease-out;
	overflow: hidden;
}

6. Icon Usage

Use Obsidian's built-in Lucide icons via setIcon() for consistency with the Obsidian ecosystem. Do not import icon libraries separately.

import { setIcon } from 'obsidian';

const iconEl = containerEl.createDiv('my-icon');
setIcon(iconEl, 'file-text');

Read the full file on GitHub · 130 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 130 lines · 61 tokens per session scan A eda6ee9f60b6

Subscribe to this mod's changes

ui-ux-guidelines is a skill published in the GitHub repository allenhutchison/obsidian-gemini (524 stars, last pushed today), licensed MIT. It adds 61 tokens to every session and 924 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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