Claude Code Plugins Directory is a marketplace containing plugins for Claude Code, including tools, commands, skills, agents, hooks, and model context servers. Claude Code users browse it to install Anthropic-maintained or approved third-party extensions.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add anthropics/claude-plugins-official --skill skill-developmentgit clone --depth 1 https://github.com/anthropics/claude-plugins-officialWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/anthropics/claude-plugins-official/skill-development)<a href="https://agentmods.dev/skills/anthropics/claude-plugins-official/skill-development"><img src="https://agentmods.dev/badge/skills/anthropics/claude-plugins-official/skill-development/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/anthropics/claude-plugins-official/skill-development"><img src="https://agentmods.dev/badge/skills/anthropics/claude-plugins-official/skill-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector warn
SkillSpector: 3 findings, up to high
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- high Rogue Agent · line 158 Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
- high Rogue Agent · line 628 Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
- medium Agent Snooping · line 143 Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00063 | $0.05017 |
| Opus 5.5 | $0.00025 | $0.02007 |
| Sonnet 5.5 | $0.00013 | $0.01003 |
| Haiku 4.5 | $0.00006 | $0.00502 |
Grade A, and why
skill-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
8 near-identical copies found in the catalogue:
- skill-development — 100% identical, 0 lines differ
- skill-development — 100% identical, 0 lines differ
- Skill Development — 100% identical, 2 lines differ
- skill-development — 100% identical, 0 lines differ
- skill-development — 100% identical, 5 lines differ
- skill-development — 100% identical, 0 lines differ
- skill-development — 100% identical, 0 lines differ
- skill-development — 100% identical, 0 lines differ
How it starts
The opening of the file, as written. The whole thing — 638 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Skill Development for Claude Code Plugins
This skill provides guidance for creating effective skills for Claude Code plugins.
About Skills
Skills are modular, self-contained packages that extend Claude's capabilities by providing specialized knowledge, workflows, and tools. Think of them as "onboarding guides" for specific domains or tasks—they transform Claude from a general-purpose agent into a specialized agent equipped with procedural knowledge that no model can fully possess.
What Skills Provide
- Specialized workflows - Multi-step procedures for specific domains
- Tool integrations - Instructions for working with specific file formats or APIs
- Domain expertise - Company-specific knowledge, schemas, business logic
- Bundled resources - Scripts, references, and assets for complex and repetitive tasks
Anatomy of a Skill
Every skill consists of a required SKILL.md file and optional bundled resources:
skill-name/
├── SKILL.md (required)
│ ├── YAML frontmatter metadata (required)
│ │ ├── name: (required)
│ │ └── description: (required)
│ └── Markdown instructions (required)
└── Bundled Resources (optional)
├── scripts/ - Executable code (Python/Bash/etc.)
├── references/ - Documentation intended to be loaded into context as needed
└── assets/ - Files used in output (templates, icons, fonts, etc.)
SKILL.md (required)
Metadata Quality: The name and description in YAML frontmatter determine when Claude will use the skill. Be specific about what the skill does and when to use it. Use the third-person (e.g. "This skill should be used when..." instead of "Use this skill when...").
Bundled Resources (optional)
Scripts (scripts/)
Executable code (Python/Bash/etc.) for tasks that require deterministic reliability or are repeatedly rewritten.
- When to include: When the same code is being rewritten repeatedly or deterministic reliability is needed
- Example:
scripts/rotate_pdf.pyfor PDF rotation tasks - Benefits: Token efficient, deterministic, may be executed without loading into context
- Note: Scripts may still need to be read by Claude for patching or environment-specific adjustments
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 638 lines · 63 tokens per session scan A d51b4e20043b
skill-development is a skill published in the GitHub repository anthropics/claude-plugins-official (42,673 stars, last pushed yesterday), licensed Apache-2.0. It adds 63 tokens to every session and 5,017 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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