bpmn

bpmn is a skill for Claude Code from architawr/claude-bpmn-skill. It costs 142 tokens per session (2,857 once invoked), scanned A, original, MIT.

A skill for understanding, creating, and editing BPMN 2.0 process diagrams in .bpmn XML files. BPMN is a standard way to show tasks, decisions, events, and the flow of work.

In plain words
What is it for?
Summarizing existing workflows, modeling new ones, editing tasks and paths, arranging diagrams, and validating or linting the result.
Why use it?
It keeps the process meaning separate from the diagram’s visual layout, reducing overlaps, crossed connections, and invalid files.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the bpmn plugin — 1 skill, 5 commands shipped together

Good fit Summarizing existing workflows, modeling new ones, editing tasks and paths, arranging diagrams, and validating or linting the result.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/architawr/claude-bpmn-skill/bpmn
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add architawr/claude-bpmn-skill --skill bpmn
Clone the repo
git clone --depth 1 https://github.com/architawr/claude-bpmn-skill

Made for: Claude Code.

Or install bpmn, the plugin that ships this one along with the rest of its 1 skill, 5 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bpmn

README.md
[![agentmods](https://agentmods.dev/badge/skills/architawr/claude-bpmn-skill/bpmn/github.svg)](https://agentmods.dev/skills/architawr/claude-bpmn-skill/bpmn)
Your own site
<a href="https://agentmods.dev/skills/architawr/claude-bpmn-skill/bpmn"><img src="https://agentmods.dev/badge/skills/architawr/claude-bpmn-skill/bpmn/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bpmn

Your own site · 80×15
<a href="https://agentmods.dev/skills/architawr/claude-bpmn-skill/bpmn"><img src="https://agentmods.dev/badge/skills/architawr/claude-bpmn-skill/bpmn.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 142 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,857 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00142 $0.02857
Opus 5 $0.00071 $0.01429
Sonnet 5 $0.00028 $0.00571
Haiku 4.5 $0.00014 $0.00286

Measured 10d ago against content hash eed3d31b3c0d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

bpmn scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 13 executable files (scripts/bpmn-tool.mjs, scripts/lib.mjs, test/artifacts.test.mjs, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/bpmn/SKILL.md · 221 lines

How it starts

The opening of the file, as written. The whole thing — 221 lines — stays where its author put it; the contents beside it link to each section on GitHub.

BPMN 2.0: read and edit process diagrams

What this skill does

Helps you understand existing .bpmn files in plain language and produce new or edited ones that are valid and visually clean when opened in any modeler (Camunda Modeler, bpmn.io, Cawemo, etc.).

The job splits cleanly:

  • You do the semantic reasoning: what the process means, what to add or change.
  • The bundled script does the deterministic mechanics: parsing, regenerating layout, and validating. Lean on it instead of hand-rolling these each time.

The one idea that makes BPMN tractable: two layers

A .bpmn file holds two layers in one XML document:

  1. Semantics - the actual process: bpmn:process with tasks, gateways, events, and sequenceFlows connecting them. This is the meaning.
  2. Diagram interchange (DI) - bpmndi:BPMNDiagram with x/y coordinates for every shape and waypoints for every edge. This is only the picture.

Editing DI by hand is where BPMN work goes wrong: coordinates drift, shapes overlap, edges cross. So we never hand-write DI. You edit semantics; the layout command owns the DI. That is exactly what makes the diagram "clear" - a tidy left-to-right layout, generated deterministically.

layout is non-destructive by default, which is the rule that keeps you out of trouble: on a file that already has a diagram it preserves the existing layout and only syncs it to your edit (prune shapes for deleted elements, place shapes for new ones). On a file with no DI it generates a fresh layout. It only throws the whole diagram away and rebuilds from scratch when you pass --rebuild. So the habit is simple: after editing semantics, always run layout; it never destroys a good diagram.

Setup (once per machine)

The script needs two npm packages. From the skill's own directory:

npm install --prefix "<SKILL_DIR>"

<SKILL_DIR> is the folder containing this SKILL.md. After that, the four commands below are available. If a run fails with "Cannot find package", the install step was skipped - run it and retry.

Read the full file on GitHub · 221 lines

Files

What ships with it

40 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 221 lines · 142 tokens per session scan A eed3d31b3c0d

Subscribe to this mod's changes

bpmn is a skill published in the GitHub repository architawr/claude-bpmn-skill (5 stars, last pushed 3mo ago), licensed MIT. It adds 142 tokens to every session and 2,857 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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