hooked-ux

hooked-ux is a skill for Claude Code from ariadoss/superskills. It costs 122 tokens per session (3,314 once invoked), scanned A, original, MIT.

A framework for designing product usage loops based on four stages: a prompt, an action, a changing reward, and something the user invests.

In plain words
What is it for?
Use it to examine retention, returning users, notifications, daily usage, and product features intended to build repeated behavior.
Why use it?
It helps explain why users return to a product and identify gaps in an engagement flow. The framework focuses on encouraging repeated use and habit formation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the superskills plugin — 197 skills shipped together

Good fit Use it to examine retention, returning users, notifications, daily usage, and product features intended to build repeated behavior.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ariadoss/superskills/hooked-ux
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ariadoss/superskills --skill hooked-ux
Clone the repo
git clone --depth 1 https://github.com/ariadoss/superskills

Made for: Claude Code.

Or install superskills, the plugin that ships this one along with the rest of its 197 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hooked-ux

README.md
[![agentmods](https://agentmods.dev/badge/skills/ariadoss/superskills/hooked-ux/github.svg)](https://agentmods.dev/skills/ariadoss/superskills/hooked-ux)
Your own site
<a href="https://agentmods.dev/skills/ariadoss/superskills/hooked-ux"><img src="https://agentmods.dev/badge/skills/ariadoss/superskills/hooked-ux/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hooked-ux

Your own site · 80×15
<a href="https://agentmods.dev/skills/ariadoss/superskills/hooked-ux"><img src="https://agentmods.dev/badge/skills/ariadoss/superskills/hooked-ux.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 122 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,314 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00122 $0.03314
Opus 5 $0.00061 $0.01657
Sonnet 5 $0.00024 $0.00663
Haiku 4.5 $0.00012 $0.00331

Measured 9d ago against content hash df01d554201b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

hooked-ux scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

  • hooked — 88% identical, 51 lines differ
design-skills/hooked-ux/SKILL.md · 268 lines

How it starts

The opening of the file, as written. The whole thing — 268 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Hook Model Framework

Framework for building habit-forming products. Based on a fundamental truth: habits are not created—they are built through successive cycles through the Hook.

Core Principle

The Hook Model = a four-phase process that connects the user's problem to your solution frequently enough to form a habit.

Trigger → Action → Variable Reward → Investment
    ↑                                      │
    └──────────────────────────────────────┘

Habit Zone: Products enter the "habit zone" when used frequently enough and with enough perceived value. The goal is to move users from deliberate usage to automatic, habitual behavior.

Scoring

Goal: 10/10. When reviewing or creating product engagement mechanics, rate them 0-10 based on adherence to the principles below. A 10/10 means full alignment with all guidelines; lower scores indicate gaps to address. Always provide the current score and specific improvements needed to reach 10/10.

The Four Phases

1. Trigger

Core concept: The actuator of behavior. What prompts the user to take action? Triggers come in two forms: external (environment-driven) and internal (emotion-driven). The ultimate goal is to move users from external triggers to internal triggers.

Why it works: Every habit starts with a cue. Without a trigger, there is no behavior. External triggers get users started, but internal triggers — emotions like boredom, loneliness, uncertainty, or fear of missing out — are what drive unprompted, habitual usage. When your product becomes the automatic response to an internal trigger, you have a habit.

Key insights:

  • External triggers (push notifications, emails, buttons, ads, word of mouth) initiate behavior early on
  • Internal triggers (emotions, routines, situations) are the ultimate goal — users prompt themselves
  • The goal is to move users from external triggers to internal triggers over time
  • Map your product to the specific negative emotion it resolves (boredom, loneliness, confusion, FOMO)
  • Effective external triggers must be well-timed, actionable, and lead to the simplest possible next action

Read the full file on GitHub · 268 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 268 lines · 122 tokens per session scan A df01d554201b

Subscribe to this mod's changes

hooked-ux is a skill published in the GitHub repository ariadoss/superskills (9 stars, last pushed 2d ago), licensed MIT. It adds 122 tokens to every session and 3,314 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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