delight

A UI polishing procedure for adding personality, small animations, and thoughtful interaction details to an interface.

In plain words
What is it for?
Adding micro-interactions, improving empty or loading states, polishing completion feedback, and making an interface feel more memorable.
Why use it?
It helps make important moments such as success, loading, empty, error, and hover states feel more engaging without changing the core task.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/arnabdeypolimi/claude_code_setup/delight
Any agent
npx skills add arnabdeypolimi/claude_code_setup --skill delight
Clone the repo
git clone --depth 1 https://github.com/arnabdeypolimi/claude_code_setup

Made for: Claude Code, Codex.

Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,187 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 80% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00056 $0.02187
Opus 5 $0.00028 $0.01094
Sonnet 5 $0.00011 $0.00437
Haiku 4.5 $0.00006 $0.00219

Measured 3d ago against content hash d997a72e069d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

delight scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

80% identical to delight — 42 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/delight/SKILL.md · 303 lines

How it starts

The opening of the file, as written. The whole thing — 303 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.

MANDATORY PREPARATION

Invoke /frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).


Assess Delight Opportunities

Identify where delight would enhance (not distract from) the experience:

  1. Find natural delight moments:

    • Success states: Completed actions (save, send, publish)
    • Empty states: First-time experiences, onboarding
    • Loading states: Waiting periods that could be entertaining
    • Achievements: Milestones, streaks, completions
    • Interactions: Hover states, clicks, drags
    • Errors: Softening frustrating moments
    • Easter eggs: Hidden discoveries for curious users
  2. Understand the context:

    • What's the brand personality? (Playful? Professional? Quirky? Elegant?)
    • Who's the audience? (Tech-savvy? Creative? Corporate?)
    • What's the emotional context? (Accomplishment? Exploration? Frustration?)
    • What's appropriate? (Banking app ≠ gaming app)
  3. Define delight strategy:

    • Subtle sophistication: Refined micro-interactions (luxury brands)
    • Playful personality: Whimsical illustrations and copy (consumer apps)
    • Helpful surprises: Anticipating needs before users ask (productivity tools)
    • Sensory richness: Satisfying sounds, smooth animations (creative tools)

If any of these are unclear from the codebase, ask the user directly to clarify what you cannot infer.

CRITICAL: Delight should enhance usability, never obscure it. If users notice the delight more than accomplishing their goal, you've gone too far.

Delight Principles

Follow these guidelines:

Read the full file on GitHub · 303 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 303 lines · 56 tokens per session scan A d997a72e069d

Subscribe to this mod's changes

delight is a skill published in the GitHub repository arnabdeypolimi/claude_code_setup (4 stars, last pushed 3mo ago), licensed MIT. It adds 56 tokens to every session and 2,187 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 80% identical to delight, differing in 42 lines, and is treated as a copy.

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